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Rust Insights

Server profile · EA

[SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10

Online, with 0 of 100 players on; ranked #7,758 of every public Rust server, the top 35%. It last wiped 17d ago.

Filed under 2x quad monthly wipes vanillamoddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 100 players now 0% full
07-day averagepeak 2
#7,758ranktop 35% · #435 in EA
17d agolast wipemonthly schedule
8d 15hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75104:0013:0022:0008:0017:0002:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040004:0013:0022:0008:0017:0002:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Note: Top 35% of all ranked servers, top 79% in EA, and #430 of the quad servers (top 52%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

1 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

Coming wipes

  1. 8d 15hThu 5 Nov, 19:00 UTCFW
  2. 36d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 10 OctFri 9 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 12:26 UTC17d ago 2 – running 0
Fri 9 Oct, 17:23 UTC18d ago 2 – 0.8 days 0
Thu 8 Oct, 11:02 UTC19d ago 0 – 1.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 【拾破烂】10.16新开丨4人队丨萌新养老原生态EA · quad · monthly · 4 on average3/100
  2. HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORPEA · quad · 10x · monthly · 1 on average1/160
  3. Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipEU · quad · 2x · monthly · 507 on average183/250
  4. Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 230 on average220/250
  5. EU RENEGADE 2x Monthly | Solo Duo Trio Quad | 50% Upkeep | No BEU · quad · 2x · monthly · 136 on average32/150
  6. US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · monthly · 130 on average217/230

The short version

Quick answers

From the figures on this page.

Wipe schedule

On [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10, what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. 28 hours into the latest wipe, the crowd on the server reached its peak.

When does [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 wipe, and how often?

The only wipe on [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 17 days 15 hours ago. Its tags state a monthly wipe schedule.

Server details

What does performance look like on [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10?

The 48-hour average for server fps is 180, and 141 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 49,379. The highest memory figure was 2,299 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10?

The Rust build is network protocol 2635 and build 168909, running on Linux, for [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10. Joining needs your game on the same protocol, which Steam updates for you.

Has [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 stayed online, and is it up now?

Right now [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 is up and running. The uptime it reports puts the last restart at about 3 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 8 October 2026 is when Rust Insights first saw it.

What location is listed for [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10?

Its EA tag is what [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 uses to list itself in Asia. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 131.153.205.98:7000.

Lists and tags

What is meant by each tag on [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10?

These tags come from [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts4 (Group limit): No team may exceed 4 players; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EA (East Asia): Find it in the browser under East Asia. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 turn up among the Rust Insights lists and filters?

[SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 appears among the following Rust Insights lists: Rust servers with a 2x gather rate and Modded Rust servers, explained. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.

Player counts

What does the population of [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 look like?

Of its 100 slots, [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 currently has 0 filled. A weekly average of 0 players goes with a peak of 2. The busiest point of the last 48 hours fell at 07:00 UTC, averaging 1 players.

In the ranking of Rust servers, where does [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 place?

On the seven-day player-hours measure, [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 is #7,758, in the top 35% of all ranked servers and #435 in Asia. The quad ranking places it at #430.

Map and rules

How is [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 configured, and what rules apply?

A 2x gather rate is what the name of [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 states. quad is the group name, and it caps groups at 4 players. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Calling itself vanilla, it gives this meaning: facepunch's game as shipped: rates, kits and rules are unchanged. Anti-cheat: VAC, from Valve, is on.

What is the map on [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10?

[SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 runs a procedural map of size 3,000 with seed 979998339, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How do you connect to [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10?

Type client.connect 131.153.205.98:7000 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://discord.com/invite/wP9x267kAb.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^v,EA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The slot count is 100.
ts4
Group limit No team may exceed 4 players.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

EA
East Asia Find it in the browser under East Asia.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.