Server profile
localtest
Offline, with 0 of 2 players on; ranked #15,323 of every public Rust server, the top 69%. It last wiped 17d ago.
Offline 13.143.232.106:28015 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|596/675
- Rustoria.co - EU East Long379/525
- Rusty Moose |EU Main|47/250
- Rustoria.co - EU Main37/250
- Rustafied.com - EU Friday133/200
- Rustoria.co - EU East Medium153/300
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does localtest wipe, and on which day?
Too few wipes are on record for localtest to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 17 days 14 hours have passed since its current world was created.
About the server
What Rust version is live on localtest?
Running on Windows, localtest is on Rust network protocol 2634 and build 167398. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for localtest, and is it online?
localtest is offline at the moment; the last time it was seen was 4 days 1 hours ago. It spent 0 of the last 3 full days' 72 hours up, 0% of the time. Rust Insights first logged this server on 24 October 2026.
Where does localtest run from?
No region is published by localtest. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 13.143.232.106:28015.
Tags
Which meanings sit behind the tags on localtest?
The tags gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set are what localtest publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does localtest turn up among the Rust Insights lists and filters?
localtest appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on localtest right now, and how does that number move?
The last time localtest was seen online was 4 days 1 hours ago, and it is offline now. Across the past week the mean was 0 players.
How does localtest compare with other Rust servers in the ranking?
On player hours for the last seven days, localtest sits at #15,323, inside the top 69% of ranked servers.
Rules and settings
How is localtest configured, and what rules apply?
The name of localtest does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.
What is the map on localtest?
The map on localtest is procedural and the game generates it.
Connecting
How do you connect to localtest?
Open the console with F1 in Rust and enter client.connect 13.143.232.106:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.