Server profile
TEST
Offline, with 1 of 10 players on; ranked #13,957 of every public Rust server, the top 63%. It last wiped 9d ago.
Offline 13.140.30.221:28015 checked 9d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|196/250
- Rustoria.co - EU East Long119/200
- Rusty Moose |EU Main|23/250
- Rustoria.co - EU Main11/250
- Rustafied.com - EU Friday23/100
- Rustoria.co - EU East Medium28/225
The short version
Quick answers
From the figures on this page.
Wipe days
When does TEST wipe, and how often?
The record of TEST's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 9 days 3 hours ago.
Server details
On what version does TEST currently run?
Running on Windows, TEST is on Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
How reliable is TEST, and is it up at the moment?
Offline at the moment, TEST was last seen 9 days 3 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 19 October 2026.
Where does TEST run from?
No region is published by TEST. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 13.140.30.221:28015.
Server tags
What is meant by each tag on TEST?
These tags come from TEST and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does TEST appear?
These Rust Insights lists include TEST: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
What does the population of TEST look like?
TEST was last seen 9 days 3 hours ago and is offline right now.
In the ranking of Rust servers, where does TEST place?
On player hours for the last seven days, TEST sits at #13,957, inside the top 63% of ranked servers.
Map and rules
How is TEST configured, and what rules apply?
The name of TEST does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
Which map is live on TEST?
A procedural map, generated by the game, is what TEST runs.
Connecting
How can you get onto TEST?
Open the console with F1 in Rust and enter client.connect 13.140.30.221:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.