Server profile
TEST
Offline, with 1 of 10 players on; ranked #13,134 of every public Rust server, the top 59%. It last wiped 8d ago.
Offline 13.140.30.18:28015 checked 8d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|147/250
- Rustoria.co - EU East Long116/200
- Rusty Moose |EU Main|13/250
- Rustoria.co - EU Main21/250
- Rustafied.com - EU Friday13/100
- Rustoria.co - EU East Medium30/200
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does TEST wipe?
The record of TEST's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 8 days 3 hours ago.
Server
Which Rust version is TEST on?
Rust network protocol 2634 and build 167781 on Windows is what TEST runs. You can only join if your game is on the same protocol; Steam handles that update.
Has TEST stayed online, and is it up now?
TEST is offline at the moment; the last time it was seen was 8 days ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 21 October 2026 is when Rust Insights first saw it.
Where does TEST run from?
A region is not published by TEST. Rust Insights reports the location a server declares, not the physical place of the machine. 13.140.30.18:28015 is where it answers.
Tags
How should you read the tags listed for TEST?
These tags come from TEST and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature TEST?
These Rust Insights lists include TEST: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What does the population of TEST look like?
The last time TEST was seen online was 8 days ago, and it is offline now.
Where does TEST sit in the rankings?
Player hours over seven days put TEST at #13,134, within the top 59% of the ranked field.
Map and rules
How is TEST configured, and what rules apply?
No gather rate appears in the name of TEST. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map is live on TEST?
A procedural map, generated by the game, is what TEST runs.
How to join
How do you connect to TEST?
To connect, start Rust and enter client.connect 13.140.30.18:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.