Skip to the story

Live edition94,880 playing on 11,849 servers

Rust Insights

Server profile

JDavid48 server

Offline, with 0 of 5 players on; ranked #15,986 of every public Rust server, the top 71%. It last wiped 20d ago.

Filed under
Launch Rust and join
0/ 5 players now 0% full
07-day averagepeak –
#15,986ranktop 71%
20d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 21:01 UTC20d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 498 on average825/850
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 352 on average72/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 345 on average123/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 313 on average499/550
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 284 on average297/325
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 256 on average226/325

The short version

Quick answers

From the figures on this page.

Wipe days

What does JDavid48 server look like once wipe day arrives?

The average busiest point of its recent wipes was 0 players. 1 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does JDavid48 server wipe?

Too few wipes are on record for JDavid48 server to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 20 days 19 hours have passed since its current world was created.

Server details

On what version does JDavid48 server currently run?

Rust network protocol 2634 and build 166652 on Windows is what JDavid48 server runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for JDavid48 server, and is it online?

The last sighting of JDavid48 server was 20 days 17 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 6 October 2026 is when Rust Insights first saw it.

What location is listed for JDavid48 server?

No region is published by JDavid48 server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 129.222.59.95:28015.

Server tags

Which meanings sit behind the tags on JDavid48 server?

These tags come from JDavid48 server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature JDavid48 server?

JDavid48 server appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on JDavid48 server right now, and how does that number move?

The last time JDavid48 server was seen online was 20 days 17 hours ago, and it is offline now.

In the ranking of Rust servers, where does JDavid48 server place?

On player hours for the last seven days, JDavid48 server sits at #15,986, inside the top 71% of ranked servers.

Rules and settings

What settings and rules apply on JDavid48 server?

Nothing about gather rate is given in the name of JDavid48 server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

Which map is live on JDavid48 server?

A procedural map, generated by the game, is what JDavid48 server runs.

How to join

How do you connect to JDavid48 server?

Open the console with F1 in Rust and enter client.connect 129.222.59.95:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The slot count is 5.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.