Server profile
2X | The NODE Network | Rust Server | thenodenetwork.com
Online, with 0 of 20 players on; ranked #7,561 of every public Rust server, the top 34%. It last wiped 1d ago.
Online 129.151.208.135:28015 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 34% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes990/1050
- Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes779/825
- Atlas - US 2X Monthly | Vanilla+ | No BP Wipes205/250
- Magic Rust #18 — Vanilla 2x | Pyccкий43/100
- EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr432/440
- Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes205/250
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does 2X | The NODE Network | Rust Server | thenodenetwork.com wipe?
The record of 2X | The NODE Network | Rust Server | thenodenetwork.com's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 41 hours have passed since its current world was created.
Server
Does 2X | The NODE Network | Rust Server | thenodenetwork.com hold a steady frame rate?
The 48-hour average for server fps is 224, and 56 was the lowest seen. The world held a peak of 47,040 entities, counting buildings, deployables and all the rest. The highest memory figure was 2,087 MB. A climbing entity count and low fps are what players experience as lag.
On what version does 2X | The NODE Network | Rust Server | thenodenetwork.com currently run?
Running on Linux, 2X | The NODE Network | Rust Server | thenodenetwork.com is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
Has 2X | The NODE Network | Rust Server | thenodenetwork.com stayed online, and is it up now?
Right now 2X | The NODE Network | Rust Server | thenodenetwork.com is up and running. The uptime it reports puts the last restart at about 15 hours ago. Rust Insights first logged this server on 26 October 2026.
What location is listed for 2X | The NODE Network | Rust Server | thenodenetwork.com?
There is no region published for 2X | The NODE Network | Rust Server | thenodenetwork.com. Rust Insights reports the location a server declares, not the physical place of the machine. 129.151.208.135:28015 is where it answers.
Tags
How should you read the tags listed for 2X | The NODE Network | Rust Server | thenodenetwork.com?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what 2X | The NODE Network | Rust Server | thenodenetwork.com publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does 2X | The NODE Network | Rust Server | thenodenetwork.com turn up among the Rust Insights lists and filters?
These Rust Insights lists include 2X | The NODE Network | Rust Server | thenodenetwork.com: Rust servers with a 2x gather rate and Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.
Population history
How many players are on 2X | The NODE Network | Rust Server | thenodenetwork.com right now?
At the time of this refresh, 2X | The NODE Network | Rust Server | thenodenetwork.com holds 0 players on 20 slots. The seven-day average is 0 players, and the highest point in that week was 2. Its strongest hour in the past 48 was 02:00 UTC, with an average of 2 players.
Where does 2X | The NODE Network | Rust Server | thenodenetwork.com sit in the rankings?
On player hours for the last seven days, 2X | The NODE Network | Rust Server | thenodenetwork.com sits at #7,561, inside the top 34% of ranked servers.
Settings and rules
What are the settings and rules for 2X | The NODE Network | Rust Server | thenodenetwork.com?
A 2x gather rate is what the name of 2X | The NODE Network | Rust Server | thenodenetwork.com states. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on 2X | The NODE Network | Rust Server | thenodenetwork.com?
The game generates the map on 2X | The NODE Network | Rust Server | thenodenetwork.com: procedural, size 3,000, seed 12345. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
How do you connect to 2X | The NODE Network | Rust Server | thenodenetwork.com?
Open the console with F1 in Rust and enter client.connect 129.151.208.135:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://thenodenetwork.com is its website.