Server profile
ServerName
Offline, with 0 of 1 players on; ranked #15,382 of every public Rust server. It last wiped 54d ago.
Offline 128.71.32.93:28015 checked 39d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|655/700
- Rustoria.co - EU East Long423/475
- Rustoria.co - EU Main39/250
- Rusty Moose |EU Main|48/250
- Rustoria.co - EU East Medium216/200
- Rustafied.com - EU Friday114/150
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does ServerName wipe, and on which day?
Its rhythm cannot be read yet: ServerName has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 54 days 3 hours ago.
About the server
On what version does ServerName currently run?
Rust network protocol 2633 and build 164530 on Windows is what ServerName runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is ServerName, and is it up at the moment?
ServerName is offline at the moment; the last time it was seen was 39 days 22 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 17 September 2026.
In which location does ServerName sit?
A region is not published by ServerName. Rust Insights reports the location a server declares, not the physical place of the machine. 128.71.32.93:28015 is where it answers.
Lists and tags
How should you read the tags listed for ServerName?
When the game's server browser reads ServerName, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does ServerName appear?
These Rust Insights lists include ServerName: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on ServerName right now, and how does that number move?
ServerName was last seen 39 days 22 hours ago and is offline right now.
Where does ServerName sit in the rankings?
Player hours over seven days put ServerName at #15,382, within the top – of the ranked field.
Settings and rules
What are the settings and rules for ServerName?
The name of ServerName does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. VAC is off: Valve's anti-cheat is not active.
Which map is live on ServerName?
The game generates the map on ServerName, which is procedural.
Connecting
How do you connect to ServerName?
Open the console with F1 in Rust and enter client.connect 128.71.32.93:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.