Server profile
ServerName
Offline, with 0 of 1 players on; ranked #15,492 of every public Rust server, the top 68%. It last wiped 55d ago.
Offline 128.71.182.122:28015 checked 38d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|239/275
- Rustoria.co - EU East Long318/350
- Rusty Moose |EU Main|782/1000
- Rustafied.com - EU Friday48/100
- Rustoria.co - EU Main895/950
- Rustoria.co - EU East Medium748/800
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does ServerName wipe?
The record of ServerName's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 55 days 12 hours ago.
About the server
What Rust version is live on ServerName?
Running on Windows, ServerName is on Rust network protocol 2633 and build 164530. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is ServerName, and is it up at the moment?
The last sighting of ServerName was 38 days 10 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 20 September 2026 is when Rust Insights first saw it.
Where does ServerName run from?
No region is published by ServerName. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 128.71.182.122:28015 is where it answers.
Lists and tags
Which meanings sit behind the tags on ServerName?
When the game's server browser reads ServerName, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature ServerName?
ServerName appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on ServerName right now?
ServerName is offline at the moment; the last sighting was 38 days 10 hours ago.
How does ServerName compare with other Rust servers in the ranking?
Player hours over seven days put ServerName at #15,492, within the top 68% of the ranked field.
Rules and settings
What are the settings and rules for ServerName?
No gather rate appears in the name of ServerName. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched off.
Which map is live on ServerName?
A procedural map, generated by the game, is what ServerName runs.
Join
How do you connect to ServerName?
To connect, start Rust and enter client.connect 128.71.182.122:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.