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Rust Insights

Server profile

eve private

Online, with 0 of 4 players on; ranked #15,323 of every public Rust server, the top 69%. It last wiped 16d ago.

Filed under
Launch Rust and join
0/ 4 players now 0% full
07-day averagepeak –
#15,323ranktop 69%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020013:0022:0007:0015:0001:0010:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average486/525
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average401/450
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average52/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average44/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average48/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average161/200

The short version

Quick answers

From the figures on this page.

Wipe days

How often does eve private wipe, and on which day?

Too few wipes are on record for eve private to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 16 days 22 hours ago.

Server details

How well does eve private perform?

The 48-hour average for server fps is 115, and 70 was the lowest seen. At its highest the entity count reached 16,112: buildings, deployables and everything else. It drew as much as 1,451 MB of memory. A climbing entity count and low fps are what players experience as lag.

On what version does eve private currently run?

Rust network protocol 2635 and build 168909 on Linux is what eve private runs. Joining needs your game on the same protocol, which Steam updates for you.

Has eve private stayed online, and is it up now?

eve private is currently reachable and online. About 5 days 3 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 12 October 2026 is when Rust Insights first saw it.

Where does eve private run from?

There is no region published for eve private. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 128.140.55.214:28015 is where it answers.

Server tags

How should you read the tags listed for eve private?

The tags gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): The slot count is 4; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set are what eve private publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does eve private turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry eve private are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How many players are on eve private right now?

Of its 4 slots, eve private currently has 0 filled. A seven-day average of 0 players puts the last week in context.

Where does eve private sit in the rankings?

Player hours over seven days put eve private at #15,323, within the top 69% of the ranked field.

Settings and rules

How is eve private configured, and what rules apply?

No gather rate appears in the name of eve private. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.

What is the map on eve private?

The game generates the map on eve private: procedural, size 2,000, seed 2102813988. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How do you connect to eve private?

To connect, start Rust and enter client.connect 128.140.55.214:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp4
Max players The slot count is 4.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.