Server profile
Test Server
Offline, with 1 of 10 players on; ranked #13,090 of every public Rust server, the top 59%. It last wiped 8d ago.
Offline 124.35.12.193:28015 checked 8d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|135/250
- Rustoria.co - EU East Long120/200
- Rusty Moose |EU Main|14/250
- Rustoria.co - EU Main17/250
- Rustafied.com - EU Friday13/100
- Rustoria.co - EU East Medium37/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Test Server wipe?
Its rhythm cannot be read yet: Test Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 8 days 14 hours have passed since its current world was created.
About the server
Which Rust version is Test Server on?
The Rust build is network protocol 2634 and build 167781, running on Windows, for Test Server. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Test Server, and is it online?
The last sighting of Test Server was 8 days 14 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 20 October 2026.
In which location does Test Server sit?
A region is not published by Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 124.35.12.193:28015.
Lists and tags
What is meant by each tag on Test Server?
These tags come from Test Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Test Server appear?
These Rust Insights lists include Test Server: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on Test Server right now, and how does that number move?
The last time Test Server was seen online was 8 days 14 hours ago, and it is offline now.
How does Test Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Test Server at #13,090, among the top 59% of all ranked servers.
Settings and rules
What are the settings and rules for Test Server?
Nothing about gather rate is given in the name of Test Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
Join
How can you get onto Test Server?
Open the console with F1 in Rust and enter client.connect 124.35.12.193:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.