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Rust Insights

Server profile

My Rust Server

Offline, with 1 of 1 players on; ranked #10,139 of every public Rust server, the top 46%. It last wiped 20d ago.

Filed under
Launch Rust and join
1/ 1 players now 100% full
17-day averagepeak 1
#10,139ranktop 46%
20d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 46% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.8 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 8 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 01:08 UTC20d ago 1 – running 1
Sun 4 Oct, 04:51 UTC24d ago 1 – 3.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average581/675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average366/525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average46/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average44/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average127/200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average144/300

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at My Rust Server?

At their busiest, its recent wipes drew 1 players on average. 22 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does My Rust Server wipe?

Too few wipes are on record for My Rust Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 20 days 19 hours ago.

Server details

On what version does My Rust Server currently run?

The Rust build is network protocol 2635 and build 168909, running on Windows, for My Rust Server. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for My Rust Server, and is it online?

My Rust Server is offline at the moment; the last time it was seen was 3 days 17 hours ago. The last 7 full days gave 4 of 168 hours up, or 2% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does My Rust Server sit?

There is no region published for My Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 124.214.116.166:28015.

Server tags

What is meant by each tag on My Rust Server?

These tags come from My Rust Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature My Rust Server?

My Rust Server appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

What does the population of My Rust Server look like?

The last time My Rust Server was seen online was 3 days 17 hours ago, and it is offline now. A weekly average of 1 players goes with a peak of 1.

In the ranking of Rust servers, where does My Rust Server place?

Player hours over seven days put My Rust Server at #10,139, within the top 46% of the ranked field.

Map and rules

What are the settings and rules for My Rust Server?

No gather rate appears in the name of My Rust Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.

What is the map on My Rust Server?

The map on My Rust Server is procedural and the game generates it.

Connecting

What is the way to join My Rust Server?

To connect, start Rust and enter client.connect 124.214.116.166:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players 1 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.