Server profile
local test
Offline, with 0 of 5 players on; ranked #15,340 of every public Rust server, the top 69%. It last wiped 8d ago.
Offline 124.189.16.82:28015 checked 8d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 02:59 UTC8d ago | 0 | – | running | 1 |
| Mon 19 Oct, 08:24 UTC9d ago | 1 | – | 0.8 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|176/250
- Rustoria.co - EU East Long120/200
- Rusty Moose |EU Main|18/250
- Rustoria.co - EU Main14/250
- Rustafied.com - EU Friday20/100
- Rustoria.co - EU East Medium25/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does local test look like once wipe day arrives?
The average busiest point of its recent wipes was 0 players. 1 hours after the latest wipe, the crowd peaked.
How often does local test wipe, and on which day?
Its rhythm cannot be read yet: local test has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 8 days 23 hours ago.
Server details
Which Rust version is local test on?
Rust network protocol 2634 and build 167781 on Windows is what local test runs. You can only join if your game is on the same protocol; Steam handles that update.
Has local test stayed online, and is it up now?
Offline at the moment, local test was last seen 8 days 23 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 19 October 2026 is when Rust Insights first saw it.
What location is listed for local test?
There is no region published for local test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 124.189.16.82:28015 is where it answers.
Tags
How should you read the tags listed for local test?
The tags gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set are what local test publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does local test turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry local test are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on local test right now, and how does that number move?
local test is offline at the moment; the last sighting was 8 days 23 hours ago.
Where does local test sit in the rankings?
The player-hours ranking for the last seven days puts local test at #15,340, among the top 69% of all ranked servers.
Map and rules
What are the settings and rules for local test?
The name of local test does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. VAC is off: Valve's anti-cheat is not active.
What is the map on local test?
A procedural map, generated by the game, is what local test runs.
Connecting
What is the way to join local test?
To connect, start Rust and enter client.connect 124.189.16.82:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.