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Rust Insights

Server profile

#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥

Online, with 1 of 60 players on; ranked #3,021 of every public Rust server, the top 14%. It last wiped 11d ago.

Filed under 10x biweekly wipes moddedoxide
Launch Rust and join
1/ 60 players now 2% full
17-day averagepeak 9
#3,021ranktop 14%
11d agolast wipebiweekly schedule
2d 15hnext wipeFri 30 Oct, 09:05 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040018:0003:0012:0021:0006:0015:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 14% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Friday 30 October, 09:05 UTC, in 2d 15h. Its biweekly schedule tag · low confidence

9.1 days usual gap between real wipes
33% on rhythm of its recent wipes
4 wipe-day peak players, last three wipes
33% crowd held else halves by day 6.5

Coming wipes

  1. 2d 15hFri 30 Oct, 09:05 UTC
  2. 9d 1hThu 5 Nov, 19:00 UTCFW
  3. 16d 15hFri 13 Nov, 09:05 UTC
  4. 30d 15hFri 27 Nov, 09:05 UTC
  5. 37d 1hThu 3 Dec, 19:00 UTCFW
  6. 44d 15hFri 11 Dec, 09:05 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctFri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 09:05 UTC11d ago 4 – running 0
Fri 2 Oct, 06:52 UTC25d ago 5 halved by day 6 14.1 days 0
Sun 27 Sep, 08:17 UTC30d ago 3 held half 4.9 days 0
Fri 18 Sep, 05:51 UTC39d ago 4 halved by day 7 9.1 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [TW-JP-KR-SEA] Metaverse 5X | PVP | MAP WIPE 10/16EA · groups of 12+ · 5x · biweekly · 14 on average8/200
  2. JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TPEA · groups of 32+ · 5x · biweekly · 13 on average16/120
  3. Rustmaniac SEA 10X | Loot++ | Kits | TPs | VIPEA · groups of 10+ · 10x · weekly · 4 on average5/150
  4. #7[坚果]10X Home/Kit/萌新/公益服/月清EA · groups of 8+ · 10x · monthly · 2 on average0/500
  5. [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10EA · groups of 8+ · 2x · biweekly · 74 on average202/245
  6. [SEA] Rust Manila 2x | BiweeklyEA · groups of 8+ · 2x · biweekly · 30 on average24/150

The short version

Quick answers

From the figures on this page.

Wipe days

On #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥, what happens on wipe day?

At their busiest, its recent wipes drew 4 players on average. The peak crowd on this wipe came 0 hours after it started. In 33% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 6.5.

When does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 wipe, and how often?

Its tag sets the prediction: too few wipes on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 are on record to confirm the schedule. You can expect the next wipe on Friday 30 October at 09:05 UTC. The world you are playing on now was made 11 days 8 hours ago. According to its tags, wipes come every two weeks.

About the server

How well does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 perform?

The 48-hour average for server fps is 205, and 75 was the lowest seen. At its highest the entity count reached 160,292: buildings, deployables and everything else. The highest memory figure was 4,815 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 currently run?

Rust network protocol 2635 and build 168909 on Windows is what #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥, and is it up at the moment?

At the time of this check #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 is online. The uptime it reports puts the last restart at about 6 hours ago. The last 7 full days gave 162 of 168 hours up, or 96% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 sit?

The name of #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 points to Asia, even though no region tag is published. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 123.192.255.191:28015.

Server tags

What is meant by each tag on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

These tags come from #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): It holds 60 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): Two weeks is the gap between wipes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

The Rust Insights lists that carry #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 are 10x Rust servers, by the numbers and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Player counts

What does the population of #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 look like?

At the time of this refresh, #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 holds 1 players on 60 slots. The seven-day average is 1 players, and the highest point in that week was 9. Its strongest hour in the past 48 was 12:00 UTC, with an average of 4 players.

In the ranking of Rust servers, where does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 place?

On player hours for the last seven days, #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 sits at #3,021, inside the top 14% of ranked servers.

Map and rules

How is #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 configured, and what rules apply?

A 10x gather rate is what the name of #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 states. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

Which map is live on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 runs a procedural map of size 4,500 with seed 1673229444, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

What is the way to join #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

Open the console with F1 in Rust and enter client.connect 123.192.255.191:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp60,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp60
Max players It holds 60 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.