Server profile
TestServer
Offline, with 1 of 100 players on; ranked #13,909 of every public Rust server, the top 61%. It last wiped 27d ago.
Offline 121.235.201.29:10241 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers, and #599 of the quad servers (top 70%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does TestServer wipe?
The record of TestServer's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 27 days have passed since its current world was created.
About the server
Which Rust version is TestServer on?
The Rust build is network protocol 2634 and build 166494, running on Windows, for TestServer. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is TestServer, and is it up at the moment?
TestServer is offline at the moment; the last time it was seen was 25 days 14 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 3 October 2026.
In which location does TestServer sit?
There is no region published for TestServer. Rust Insights reports the location a server declares, not the physical place of the machine. 121.235.201.29:10241 is where it answers.
Lists and tags
What is meant by each tag on TestServer?
These tags come from TestServer and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts4 (Group limit): No team may exceed 4 players; v2634 (Protocol): To join you need the same version; protocol 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature TestServer?
These Rust Insights lists include TestServer: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Population
How many players are on TestServer right now?
TestServer is offline at the moment; the last sighting was 25 days 14 hours ago.
In the ranking of Rust servers, where does TestServer place?
The player-hours ranking for the last seven days puts TestServer at #13,909, among the top 61% of all ranked servers. Within its quad group, the position is #599.
Map and rules
What are the settings and rules for TestServer?
The name of TestServer does not state a gather rate. A group may hold up to 4 players, listed as quad. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Connecting
How do you connect to TestServer?
Type client.connect 121.235.201.29:10241 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.