Server profile
Testserver
Offline, with 1 of 5 players on; ranked #14,559 of every public Rust server, the top 61%. It last wiped 30d ago.
Offline 120.29.24.30:28015 checked 30d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|322/375
- Rustoria.co - EU East Long436/475
- Rusty Moose |EU Main|964/1000
- Rustafied.com - EU Friday49/100
- eulongtest (private perf box)480/8
- Rustoria.co - EU Main989/1000
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does Testserver wipe, and how often?
Too few wipes are on record for Testserver to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 30 days 10 hours ago.
Server
On what version does Testserver currently run?
The Rust build is network protocol 2633 and build 165217, running on Windows, for Testserver. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Testserver, and is it up at the moment?
The last sighting of Testserver was 30 days 10 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 29 September 2026 is when Rust Insights first saw it.
What location is listed for Testserver?
A region is not published by Testserver. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 120.29.24.30:28015.
Lists and tags
Which meanings sit behind the tags on Testserver?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set are what Testserver publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Testserver appear?
These Rust Insights lists include Testserver: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on Testserver right now, and how does that number move?
Testserver is offline at the moment; the last sighting was 30 days 10 hours ago.
How does Testserver compare with other Rust servers in the ranking?
Player hours over seven days put Testserver at #14,559, within the top 61% of the ranked field.
Map and rules
What are the settings and rules for Testserver?
Nothing about gather rate is given in the name of Testserver. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
Join
How do you connect to Testserver?
Open the console with F1 in Rust and enter client.connect 120.29.24.30:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.