Server profile
TestServer
Offline, with 0 of 1 players on; ranked #15,488 of every public Rust server. It last wiped 56d ago.
Offline 119.228.92.238:28015 checked 43d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|113/250
- Rustoria.co - EU East Long113/200
- Rusty Moose |EU Main|275/275
- Rustafied.com - EU Friday11/100
- Rustoria.co - EU Main260/300
- Rustoria.co - EU East Medium491/575
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does TestServer wipe?
Its rhythm cannot be read yet: TestServer has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 56 days 8 hours ago.
Server
What Rust version is live on TestServer?
Rust network protocol 2633 and build 162929 on Windows is what TestServer runs. The same protocol is required to join, and Steam takes care of updating it.
Has TestServer stayed online, and is it up now?
TestServer is offline at the moment; the last time it was seen was 43 days 14 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 16 September 2026.
In which location does TestServer sit?
A region is not published by TestServer. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 119.228.92.238:28015.
Tags
How should you read the tags listed for TestServer?
These tags come from TestServer and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs162929 (Build): It runs game build 162929; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does TestServer appear?
These Rust Insights lists include TestServer: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on TestServer right now, and how does that number move?
TestServer is offline at the moment; the last sighting was 43 days 14 hours ago.
Where does TestServer sit in the rankings?
Player hours over seven days put TestServer at #15,488, within the top – of the ranked field.
Map and rules
What settings and rules apply on TestServer?
No gather rate appears in the name of TestServer. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
Which map is live on TestServer?
The map on TestServer is procedural and the game generates it.
Connecting
What is the way to join TestServer?
To connect, start Rust and enter client.connect 119.228.92.238:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.