Server profile
TestServer
Offline, with 1 of 1 players on; ranked #13,909 of every public Rust server, the top 61%. It last wiped 25d ago.
Offline 119.228.206.30:28015 checked 24d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|823/850
- Rustoria.co - EU Main58/250
- Rusty Moose |EU Main|134/250
- Rustoria.co - EU East Long524/575
- Rustoria.co - EU East Medium315/350
- Rustafied.com - EU Friday240/325
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does TestServer wipe?
The record of TestServer's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 25 days 19 hours ago.
Server
Which Rust version is TestServer on?
The Rust build is network protocol 2634 and build 166494, running on Windows, for TestServer. You can only join if your game is on the same protocol; Steam handles that update.
Has TestServer stayed online, and is it up now?
Offline at the moment, TestServer was last seen 24 days 3 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 2 October 2026 is when Rust Insights first saw it.
What location is listed for TestServer?
No region is published by TestServer. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 119.228.206.30:28015.
Lists and tags
Which meanings sit behind the tags on TestServer?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty are what TestServer publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does TestServer turn up among the Rust Insights lists and filters?
These Rust Insights lists include TestServer: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of TestServer look like?
TestServer was last seen 24 days 3 hours ago and is offline right now.
In the ranking of Rust servers, where does TestServer place?
On player hours for the last seven days, TestServer sits at #13,909, inside the top 61% of ranked servers.
Settings and rules
How is TestServer configured, and what rules apply?
The name of TestServer does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
Which map is live on TestServer?
The game generates the map on TestServer, which is procedural.
Connecting
What is the way to join TestServer?
To connect, start Rust and enter client.connect 119.228.206.30:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.