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Rust Insights

Server profile

zm.mapnet.net.au

Offline, with 0 of 20 players on; ranked #15,338 of every public Rust server, the top 69%. It last wiped 24d ago.

Filed under
Launch Rust and join
0/ 20 players now 0% full
07-day averagepeak –
#15,338ranktop 69%
24d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 13:13 UTC24d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average297/300
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average290/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average24/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average21/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average39/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average118/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at zm.mapnet.net.au?

Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked.

When does zm.mapnet.net.au wipe, and how often?

The record of zm.mapnet.net.au's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 24 days 19 hours ago.

About the server

Which Rust version is zm.mapnet.net.au on?

Running on Linux, zm.mapnet.net.au is on Rust network protocol 2634 and build 166652. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is zm.mapnet.net.au, and is it up at the moment?

zm.mapnet.net.au is offline at the moment; the last time it was seen was 6 days 16 hours ago. It spent 17 of the last 7 full days' 168 hours up, 10% of the time. On 4 October 2026 is when Rust Insights first saw it.

In which location does zm.mapnet.net.au sit?

No region is published by zm.mapnet.net.au. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 119.18.5.185:28015 is where it answers.

Tags

How should you read the tags listed for zm.mapnet.net.au?

When the game's server browser reads zm.mapnet.net.au, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does zm.mapnet.net.au turn up among the Rust Insights lists and filters?

These Rust Insights lists include zm.mapnet.net.au: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

What does the population of zm.mapnet.net.au look like?

The last time zm.mapnet.net.au was seen online was 6 days 16 hours ago, and it is offline now. Its average over seven days comes to 0 players.

In the ranking of Rust servers, where does zm.mapnet.net.au place?

Player hours over seven days put zm.mapnet.net.au at #15,338, within the top 69% of the ranked field.

Map and rules

What are the settings and rules for zm.mapnet.net.au?

No gather rate appears in the name of zm.mapnet.net.au. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map on zm.mapnet.net.au?

A procedural map, generated by the game, is what zm.mapnet.net.au runs.

Join

What is the way to join zm.mapnet.net.au?

Type client.connect 119.18.5.185:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players The slot count is 20.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.