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Rust Insights

Server profile · EA

jpn_shimeji_practice_server

Online, with 0 of 30 players on; ranked #7,605 of every public Rust server, the top 34%. It last wiped 28d ago.

Filed under quad monthly wipes vanillamoddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 30 players now 0% full
07-day averagepeak 2
#7,605ranktop 34% · #402 in EA
28d agolast wipemonthly schedule
6d 18hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5201:0010:0020:0004:0013:0022:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020001:0010:0020:0004:0013:0022:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 34% of all ranked servers, top 74% in EA, and #430 of the quad servers (top 52%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

1 wipe-day peak players, last three wipes

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:58 UTC FW28d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 【拾破烂】10.16新开丨4人队丨萌新养老原生态EA · quad · monthly · 2 on average3/100
  2. 【玖月】原倍/萌新/无任何售卖/公益服/10.2EA · quad · monthly · 5 on average0/200
  3. 新手村|二倍|无权|限制四人|10.29号14:00清EA · quad · weekly · 2 on average2/100
  4. [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid HoursEA · quad · weekly · 41 on average0/165
  5. 『小宇宙』10.30号/新开/四人服/萌新服EA · quad · weekly · 27 on average48/200
  6. 『次空间』10.29号/新开/四人服/萌新服EA · quad · weekly · 19 on average0/200

The short version

Quick answers

From the figures on this page.

Wipe days

On jpn_shimeji_practice_server, what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. 2 hours after the latest wipe, the crowd peaked.

When does jpn_shimeji_practice_server wipe, and how often?

Each month jpn_shimeji_practice_server wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 28 days 2 hours have passed since its current world was created. Its tags state a monthly wipe schedule.

Server details

How well does jpn_shimeji_practice_server perform?

The 48-hour average for server fps is 136, and 102 was the lowest seen. At its highest the entity count reached 210,217: buildings, deployables and everything else. The highest memory figure was 4,510 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does jpn_shimeji_practice_server currently run?

Rust network protocol 2635 and build 168909 on Linux is what jpn_shimeji_practice_server runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is jpn_shimeji_practice_server, and is it up at the moment?

jpn_shimeji_practice_server is currently reachable and online. The uptime it reports puts the last restart at about 1 hours ago. It spent 143 of the last 7 full days' 168 hours up, 85% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for jpn_shimeji_practice_server?

With its EA tag, jpn_shimeji_practice_server lists itself in Asia. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 118.238.230.171:28015.

Lists and tags

Which meanings sit behind the tags on jpn_shimeji_practice_server?

The tags gmvanilla (Game mode): The mode is vanilla survival; mp30 (Max players): The slot count is 30; ts4 (Group limit): No team may exceed 4 players; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EA (East Asia): Find it in the browser under East Asia are what jpn_shimeji_practice_server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does jpn_shimeji_practice_server appear?

The Rust Insights lists that carry jpn_shimeji_practice_server are Modded Rust servers, explained. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Population history

How many players are on jpn_shimeji_practice_server right now, and how does that number move?

jpn_shimeji_practice_server shows 0 players at the moment, against 30 slots. Over the past week it peaked at 2 and averaged 0 players. Look at the last 48 hours and the peak hour is 04:00 UTC, at 1 players on average.

Where does jpn_shimeji_practice_server sit in the rankings?

jpn_shimeji_practice_server holds #7,605 for player hours over the last seven days, #402 in Asia and in the top 34% of all ranked servers. In the quad category it ranks #430.

Rules and settings

What are the settings and rules for jpn_shimeji_practice_server?

The name of jpn_shimeji_practice_server does not state a gather rate. Groups are capped at 4 players under the name quad. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

Which map is live on jpn_shimeji_practice_server?

Size 6,000 and seed 1128842859 define the procedural map on jpn_shimeji_practice_server, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

What is the way to join jpn_shimeji_practice_server?

Type client.connect 118.238.230.171:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://gorgeous-tank-528.notion.site/Rust-Game-Server-168d3dac7dd980b2971dc13dde30d293 is its website.

The small print

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2635,^m,^v,EA,gmvanilla,cs168909,ts4,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp30
Max players The slot count is 30.
ts4
Group limit No team may exceed 4 players.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

EA
East Asia Find it in the browser under East Asia.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.