Server profile
Dev Server
Offline, with 1 of 10 players on; ranked #15,261 of every public Rust server, the top 64%. It last wiped 30d ago.
Offline 117.231.227.100:28015 checked 29d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|486/525
- Rustoria.co - EU East Long401/450
- Rusty Moose |EU Main|52/250
- Rustoria.co - EU Main44/250
- Rustafied.com - EU Friday48/100
- Rustoria.co - EU East Medium161/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Dev Server wipe?
The record of Dev Server's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 30 days 3 hours have passed since its current world was created.
About the server
What Rust version is live on Dev Server?
Rust network protocol 2633 and build 165217 on Windows is what Dev Server runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Dev Server, and is it online?
The last sighting of Dev Server was 29 days 14 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 29 September 2026 is when Rust Insights first saw it.
Where does Dev Server run from?
No region is published by Dev Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 117.231.227.100:28015 is where it answers.
Tags
How should you read the tags listed for Dev Server?
When the game's server browser reads Dev Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Dev Server appear?
Dev Server appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on Dev Server right now, and how does that number move?
Dev Server is offline at the moment; the last sighting was 29 days 14 hours ago.
In the ranking of Rust servers, where does Dev Server place?
The player-hours ranking for the last seven days puts Dev Server at #15,261, among the top 64% of all ranked servers.
Rules and settings
How is Dev Server configured, and what rules apply?
No gather rate appears in the name of Dev Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map is live on Dev Server?
A procedural map, generated by the game, is what Dev Server runs.
Join
What is the way to join Dev Server?
Type client.connect 117.231.227.100:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.