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Rust Insights

Server profile

HomingValidation

Offline, with 0 of 1 players on; ranked #15,405 of every public Rust server, the top 71%. It last wiped 14d ago.

Filed under
Launch Rust and join
0/ 1 players now 0% full
07-day averagepeak –
#15,405ranktop 71%
14d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average551/625
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average33/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average57/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average289/325
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average112/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average120/150

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does HomingValidation wipe, and how often?

Too few wipes are on record for HomingValidation to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 14 days 17 hours ago.

Server details

What Rust version is live on HomingValidation?

The Rust build is network protocol 2634 and build 167231, running on Windows, for HomingValidation. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for HomingValidation, and is it online?

The last sighting of HomingValidation was 14 days 17 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 October 2026.

In which location does HomingValidation sit?

A region is not published by HomingValidation. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 116.91.217.101:28125 is where it answers.

Server tags

How should you read the tags listed for HomingValidation?

When the game's server browser reads HomingValidation, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167231 (Build): It runs game build 167231; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does HomingValidation appear?

HomingValidation appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What does the population of HomingValidation look like?

HomingValidation was last seen 14 days 17 hours ago and is offline right now.

How does HomingValidation compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts HomingValidation at #15,405, among the top 71% of all ranked servers.

Rules and settings

What settings and rules apply on HomingValidation?

No gather rate appears in the name of HomingValidation. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.

What is the map on HomingValidation?

A procedural map, generated by the game, is what HomingValidation runs.

How to join

What is the way to join HomingValidation?

To connect, start Rust and enter client.connect 116.91.217.101:28125 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players The slot count is 1.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167231
Build It runs game build 167231.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.