Server profile
本地
Offline, with 1 of 100 players on; ranked #13,782 of every public Rust server, the top 61%. It last wiped 21d ago.
Offline 116.8.1.216:28015 checked 21d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 09:40 UTC21d ago | 2 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does 本地 look like once wipe day arrives?
At their busiest, its recent wipes drew 2 players on average. The peak crowd on this wipe came 1 hours after it started.
How often does 本地 wipe, and on which day?
Its rhythm cannot be read yet: 本地 has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 21 days 8 hours ago.
About the server
On what version does 本地 currently run?
Rust network protocol 2634 and build 166652 on Windows is what 本地 runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for 本地, and is it online?
Offline at the moment, 本地 was last seen 21 days 1 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 6 October 2026.
What location is listed for 本地?
No region tag comes from 本地, though the name suggests Asia. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 116.8.1.216:28015.
Lists and tags
How should you read the tags listed for 本地?
When the game's server browser reads 本地, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature 本地?
These Rust Insights lists include 本地: Best Rust community servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of 本地 look like?
本地 was last seen 21 days 1 hours ago and is offline right now.
How does 本地 compare with other Rust servers in the ranking?
Player hours over seven days put 本地 at #13,782, within the top 61% of the ranked field.
Map and rules
How is 本地 configured, and what rules apply?
Nothing about gather rate is given in the name of 本地. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.
What is the map on 本地?
The game generates the map on 本地, which is procedural.
Join
How do you connect to 本地?
To connect, start Rust and enter client.connect 116.8.1.216:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.