Server profile · EU
Island Chronicles
Online, with 0 of 200 players on; ranked #15,412 of every public Rust server, the top 69%. It last wiped 263d ago.
Online EU 116.202.235.53:26506 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Island Chronicles wipe?
An estimate from the force wipe gives the next wipe on Island Chronicles. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 263 days 18 hours ago. Wipes run monthly, as its tags say.
Server
Does Island Chronicles hold a steady frame rate?
Average server fps over the last 48 hours was 89, with a floor of 55. At its highest the entity count reached 151,311: buildings, deployables and everything else. Memory use peaked at 3,459 MB. A climbing entity count and low fps are what players experience as lag.
Which Rust version is Island Chronicles on?
Running on Windows, Island Chronicles is on Rust network protocol 2634 and build 166586. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Island Chronicles, and is it online?
Island Chronicles is currently reachable and online. Going by the uptime figure it gives, its last restart was around 3 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does Island Chronicles run from?
With its EU tag, Island Chronicles lists itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 116.202.235.53:26506 is where it answers.
Server tags
Which meanings sit behind the tags on Island Chronicles?
When the game's server browser reads Island Chronicles, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): 200 slots in total; ts10 (Group limit): No team may exceed 10 players; v2634 (Protocol): To join you need the same version; protocol 2634; cs166586 (Build): Build 166586 is what it runs; ptsw (Networking): 'sw' is the network layer here; $r? (Region code): The region code field is empty; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^r (Roleplay): The server is built for roleplay; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Its browser listing sits under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Island Chronicles turn up among the Rust Insights lists and filters?
These Rust Insights lists include Island Chronicles: Rust servers in Europe, Modded Rust servers, explained and Rust roleplay servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population history
How many players are on Island Chronicles right now?
At the time of this refresh, Island Chronicles holds 0 players on 200 slots. A seven-day average of 0 players puts the last week in context.
In the ranking of Rust servers, where does Island Chronicles place?
In Europe, Island Chronicles is #2,590; across all ranked servers it is #15,412 on seven-day player hours, in the top 69%.
Settings and rules
What are the settings and rules for Island Chronicles?
The name of Island Chronicles does not state a gather rate. 10 players is the most a group can hold. roleplay is the game mode, towns, jobs and roleplay rules. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is off: Valve's anti-cheat is not active.
What is the map on Island Chronicles?
Size 4,500 and seed 58185709 define the procedural map on Island Chronicles, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
What is the way to join Island Chronicles?
Open the console with F1 in Rust and enter client.connect 116.202.235.53:26506. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.