Server profile
CTZ-Local
Offline, with 0 of 10 players on; ranked #15,348 of every public Rust server, the top 69%. It last wiped 24d ago.
Offline 115.69.181.94:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|562/675
- Rustoria.co - EU East Long360/525
- Rusty Moose |EU Main|44/250
- Rustoria.co - EU Main41/250
- Rustafied.com - EU Friday119/200
- Rustoria.co - EU East Medium131/300
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does CTZ-Local wipe?
The record of CTZ-Local's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 24 days 14 hours have passed since its current world was created.
Server details
What Rust version is live on CTZ-Local?
Rust network protocol 2635 and build 168909 on Windows is what CTZ-Local runs. Joining needs your game on the same protocol, which Steam updates for you.
Has CTZ-Local stayed online, and is it up now?
The last sighting of CTZ-Local was 2 days 12 hours ago, and it is offline at present. It spent 6 of the last 7 full days' 168 hours up, 4% of the time. The first record Rust Insights has of it is 11 October 2026.
What location is listed for CTZ-Local?
There is no region published for CTZ-Local. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 115.69.181.94:28015 is where it answers.
Tags
Which meanings sit behind the tags on CTZ-Local?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set are what CTZ-Local publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does CTZ-Local appear?
CTZ-Local appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of CTZ-Local look like?
The last time CTZ-Local was seen online was 2 days 12 hours ago, and it is offline now. Its average over seven days comes to 0 players.
Where does CTZ-Local sit in the rankings?
Player hours over seven days put CTZ-Local at #15,348, within the top 69% of the ranked field.
Rules and settings
What settings and rules apply on CTZ-Local?
No gather rate appears in the name of CTZ-Local. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map is live on CTZ-Local?
Size 4,000 and seed 1234 define the procedural map on CTZ-Local, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How can you get onto CTZ-Local?
Type client.connect 115.69.181.94:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.