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Rust Insights

Server profile

Staging Test Server

Offline, with 0 of 10 players on; ranked #16,661 of every public Rust server, the top 71%. It last wiped 32d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#16,661ranktop 71%
32d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

No hourly players around its wipes yet.

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 12:09 UTC32d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average287/300
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average228/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average21/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average23/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average27/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average110/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does Staging Test Server look like once wipe day arrives?

At their busiest, its recent wipes drew 0 players on average. The peak crowd on this wipe came 0 hours after it started.

On what schedule does Staging Test Server wipe?

Too few wipes are on record for Staging Test Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 32 days 20 hours ago.

Server details

On what version does Staging Test Server currently run?

Rust network protocol 2634 and build 165948 on Windows is what Staging Test Server runs. Joining needs your game on the same protocol, which Steam updates for you.

Has Staging Test Server stayed online, and is it up now?

Offline at the moment, Staging Test Server was last seen 32 days 19 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 19 September 2026.

What location is listed for Staging Test Server?

There is no region published for Staging Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 115.186.228.91:28015 is where it answers.

Lists and tags

Which meanings sit behind the tags on Staging Test Server?

The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs165948 (Build): Build 165948 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set are what Staging Test Server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Staging Test Server turn up among the Rust Insights lists and filters?

Staging Test Server appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What does the population of Staging Test Server look like?

Staging Test Server is offline at the moment; the last sighting was 32 days 19 hours ago.

In the ranking of Rust servers, where does Staging Test Server place?

Player hours over seven days put Staging Test Server at #16,661, within the top 71% of the ranked field.

Settings and rules

How is Staging Test Server configured, and what rules apply?

The name of Staging Test Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.

What is the map on Staging Test Server?

The game generates the map on Staging Test Server, which is procedural.

Join

How can you get onto Staging Test Server?

To connect, start Rust and enter client.connect 115.186.228.91:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs165948,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs165948
Build Build 165948 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.