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Rust Insights

Server profile

[钓鱼佬]/原倍PVE/无权仿官/半月清

Online, with 0 of 100 players on; ranked #3,836 of every public Rust server, the top 17%. It last wiped 7d ago.

Filed under oxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 100 players now 0% full
17-day averagepeak 5
#3,836ranktop 17%
7d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75108:0017:0002:0011:0021:0006:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510008:0017:0002:0011:0021:0006:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 17% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11.1 days usual gap between real wipes
67% on rhythm of its recent wipes
5 wipe-day peak players, last three wipes
33% crowd held else halves by day 4

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 21 OctSat 10 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 5, 45 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 10:30 UTC7d ago 5 – running 4
Sat 10 Oct, 08:22 UTC18d ago 5 halved by day 4 11.1 days 0
Thu 1 Oct, 18:32 UTC FW27d ago 5 halved by day 4 8.6 days 0
Sat 19 Sep, 12:36 UTC39d ago 3 held half 12.2 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - SEA MainEA · groups of 16+ · weekly · 183 on average443/200
  2. Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 119 on average15/550
  3. Rustoria.co - SEA LongEA · groups of 12+ · monthly · 106 on average78/200
  4. Rustafied.com - SEA MainEA · groups of 16+ · weekly · 88 on average101/100
  5. Rustoria.co - SEA Medium | JUST WIPED 29.10EA · no group limit · 65 on average71/100
  6. Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 53 on average14/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does [钓鱼佬]/原倍PVE/无权仿官/半月清 look like once wipe day arrives?

Recent wipes peaked at 5 players on average. The peak crowd on this wipe came 45 hours after it started. In 33% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 4.

On what schedule does [钓鱼佬]/原倍PVE/无权仿官/半月清 wipe?

[钓鱼佬]/原倍PVE/无权仿官/半月清 wipes at times that vary, so its next wipe cannot be predicted. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 7 days 21 hours ago.

About the server

What does performance look like on [钓鱼佬]/原倍PVE/无权仿官/半月清?

Server fps averaged 70 over 48 hours; the lowest reading was 47. At its highest the entity count reached 73,182: buildings, deployables and everything else. Memory use peaked at 2,467 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is [钓鱼佬]/原倍PVE/无权仿官/半月清 on?

Running on Windows, [钓鱼佬]/原倍PVE/无权仿官/半月清 is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is [钓鱼佬]/原倍PVE/无权仿官/半月清, and is it up at the moment?

Right now [钓鱼佬]/原倍PVE/无权仿官/半月清 is up and running. The uptime it reports puts the last restart at about 6 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for [钓鱼佬]/原倍PVE/无权仿官/半月清?

[钓鱼佬]/原倍PVE/无权仿官/半月清 publishes no region tag, but Asia is where its name points. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 114.66.47.43:28015 is where it answers.

Lists and tags

Which meanings sit behind the tags on [钓鱼佬]/原倍PVE/无权仿官/半月清?

When the game's server browser reads [钓鱼佬]/原倍PVE/无权仿官/半月清, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does [钓鱼佬]/原倍PVE/无权仿官/半月清 appear?

The Rust Insights lists that carry [钓鱼佬]/原倍PVE/无权仿官/半月清 are Best Rust community servers. You will find it on the server list by applying these filters: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

How many players are on [钓鱼佬]/原倍PVE/无权仿官/半月清 right now, and how does that number move?

[钓鱼佬]/原倍PVE/无权仿官/半月清 shows 0 players at the moment, against 100 slots. A weekly average of 1 players goes with a peak of 5. The busiest point of the last 48 hours fell at 14:00 UTC, averaging 0 players.

How does [钓鱼佬]/原倍PVE/无权仿官/半月清 compare with other Rust servers in the ranking?

On player hours for the last seven days, [钓鱼佬]/原倍PVE/无权仿官/半月清 sits at #3,836, inside the top 17% of ranked servers.

Map and rules

What are the settings and rules for [钓鱼佬]/原倍PVE/无权仿官/半月清?

The name of [钓鱼佬]/原倍PVE/无权仿官/半月清 does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. It runs plugins, Oxide of them. VAC is off: Valve's anti-cheat is not active.

Which map is live on [钓鱼佬]/原倍PVE/无权仿官/半月清?

Size 3,500 and seed 1005898274 define the procedural map on [钓鱼佬]/原倍PVE/无权仿官/半月清, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How do you connect to [钓鱼佬]/原倍PVE/无权仿官/半月清?

Open the console with F1 in Rust and enter client.connect 114.66.47.43:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://68509.cn/ is its website.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.