Server profile
test
Offline, with 0 of 10 players on; ranked #15,960 of every public Rust server, the top 71%. It last wiped 21d ago.
Offline 114.33.108.48:28015 checked 21d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|152/250
- Rustoria.co - EU East Long116/200
- Rusty Moose |EU Main|13/250
- Rustoria.co - EU Main23/250
- Rustafied.com - EU Friday12/100
- Rustoria.co - EU East Medium28/200
The short version
Quick answers
From the figures on this page.
Wipe days
How often does test wipe, and on which day?
Too few wipes are on record for test to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 21 days 18 hours ago.
Server details
On what version does test currently run?
Rust network protocol 2634 and build 166652 on Windows is what test runs. Joining needs your game on the same protocol, which Steam updates for you.
Has test stayed online, and is it up now?
The last sighting of test was 21 days 18 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 7 October 2026.
In which location does test sit?
There is no region published for test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 114.33.108.48:28015.
Lists and tags
Which meanings sit behind the tags on test?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set are what test publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does test turn up among the Rust Insights lists and filters?
test appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What does the population of test look like?
test was last seen 21 days 18 hours ago and is offline right now.
How does test compare with other Rust servers in the ranking?
On player hours for the last seven days, test sits at #15,960, inside the top 71% of ranked servers.
Map and rules
What are the settings and rules for test?
Nothing about gather rate is given in the name of test. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.
Which map is live on test?
The map on test is procedural and the game generates it.
How to join
How can you get onto test?
Type client.connect 114.33.108.48:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.