Server profile
TestServer
Offline, with 0 of 100 players on; ranked #15,271 of every public Rust server, the top 70%. It last wiped 27d ago.
Offline 114.225.154.59:10241 checked 10d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers, and #629 of the quad servers (top 76%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does TestServer wipe, and how often?
Too few wipes are on record for TestServer to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 27 days 10 hours ago.
About the server
Which Rust version is TestServer on?
Running on Windows, TestServer is on Rust network protocol 2634 and build 167231. The same protocol is required to join, and Steam takes care of updating it.
Has TestServer stayed online, and is it up now?
Offline at the moment, TestServer was last seen 10 days 23 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 18 October 2026.
In which location does TestServer sit?
A region is not published by TestServer. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 114.225.154.59:10241.
Tags
What is meant by each tag on TestServer?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts4 (Group limit): A team holds 4 players at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167231 (Build): Build 167231 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what TestServer publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does TestServer turn up among the Rust Insights lists and filters?
TestServer appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Population
How many players are on TestServer right now?
TestServer is offline at the moment; the last sighting was 10 days 23 hours ago.
How does TestServer compare with other Rust servers in the ranking?
Player hours over seven days put TestServer at #15,271, within the top 70% of the ranked field. In the quad category it ranks #629.
Settings and rules
How is TestServer configured, and what rules apply?
No gather rate appears in the name of TestServer. A group may hold up to 4 players, listed as quad. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Connecting
What is the way to join TestServer?
Type client.connect 114.225.154.59:10241 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.