Server profile
TestServer
Offline, with 1 of 100 players on; ranked #13,159 of every public Rust server, the top 59%. It last wiped 27d ago.
Offline 114.224.223.198:10241 checked 8d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 59% of all ranked servers, and #578 of the quad servers (top 70%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does TestServer wipe?
Too few wipes are on record for TestServer to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 27 days 10 hours ago.
About the server
Which Rust version is TestServer on?
Running on Windows, TestServer is on Rust network protocol 2634 and build 167231. You can only join if your game is on the same protocol; Steam handles that update.
Has TestServer stayed online, and is it up now?
The last sighting of TestServer was 8 days 1 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 21 October 2026 is when Rust Insights first saw it.
What location is listed for TestServer?
No region is published by TestServer. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 114.224.223.198:10241.
Tags
What is meant by each tag on TestServer?
These tags come from TestServer and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): To join you need the same version; protocol 2634; cs167231 (Build): Build 167231 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature TestServer?
The Rust Insights lists that carry TestServer are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Population history
How many players are on TestServer right now?
The last time TestServer was seen online was 8 days 1 hours ago, and it is offline now.
Where does TestServer sit in the rankings?
Player hours over seven days put TestServer at #13,159, within the top 59% of the ranked field. In the quad category it ranks #578.
Rules and settings
What are the settings and rules for TestServer?
No gather rate appears in the name of TestServer. quad is the group name, and it caps groups at 4 players. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
How to join
How do you connect to TestServer?
To connect, start Rust and enter client.connect 114.224.223.198:10241 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.