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Rust Insights

Server profile

TestServer

Offline, with 1 of 100 players on; ranked #13,159 of every public Rust server, the top 59%. It last wiped 27d ago.

Filed under quad moddedoxide
Launch Rust and join
1/ 100 players now 1% full
07-day averagepeak –
#13,159ranktop 59%
27d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Note: Top 59% of all ranked servers, and #578 of the quad servers (top 70%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co -Us MondaysNA · quad · 7 on average1/300
  2. [RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 6 on average7/60
  3. #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 6 on average6/80
  4. Geležinis Miškasquad · 6 on average7/99
  5. LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 3 on average2/100
  6. [EU] Protobit: No Offline | Shared BPs | Max 4 | Linux FriendlyEU · quad · biweekly · 2 on average2/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

On what schedule does TestServer wipe?

Too few wipes are on record for TestServer to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 27 days 10 hours ago.

About the server

Which Rust version is TestServer on?

Running on Windows, TestServer is on Rust network protocol 2634 and build 167231. You can only join if your game is on the same protocol; Steam handles that update.

Has TestServer stayed online, and is it up now?

The last sighting of TestServer was 8 days 1 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 21 October 2026 is when Rust Insights first saw it.

What location is listed for TestServer?

No region is published by TestServer. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 114.224.223.198:10241.

Tags

What is meant by each tag on TestServer?

These tags come from TestServer and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): To join you need the same version; protocol 2634; cs167231 (Build): Build 167231 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature TestServer?

The Rust Insights lists that carry TestServer are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Population history

How many players are on TestServer right now?

The last time TestServer was seen online was 8 days 1 hours ago, and it is offline now.

Where does TestServer sit in the rankings?

Player hours over seven days put TestServer at #13,159, within the top 59% of the ranked field. In the quad category it ranks #578.

Rules and settings

What are the settings and rules for TestServer?

No gather rate appears in the name of TestServer. quad is the group name, and it caps groups at 4 players. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

How to join

How do you connect to TestServer?

To connect, start Rust and enter client.connect 114.224.223.198:10241 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts4,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The slot count is 100.
ts4
Group limit Team size is capped at 4.
v2634
Protocol To join you need the same version; protocol 2634.
cs167231
Build Build 167231 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.