Server profile
TestServer
Offline, with 1 of 100 players on; ranked #13,631 of every public Rust server, the top 62%. It last wiped 27d ago.
Offline 114.224.192.9:10241 checked 20d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers, and #594 of the quad servers (top 73%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does TestServer wipe?
The record of TestServer's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 27 days 10 hours ago.
About the server
Which Rust version is TestServer on?
The Rust build is network protocol 2634 and build 166494, running on Windows, for TestServer. The same protocol is required to join, and Steam takes care of updating it.
How reliable is TestServer, and is it up at the moment?
The last sighting of TestServer was 20 days 23 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 8 October 2026.
What location is listed for TestServer?
A region is not published by TestServer. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 114.224.192.9:10241.
Server tags
What is meant by each tag on TestServer?
These tags come from TestServer and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts4 (Group limit): No team may exceed 4 players; v2634 (Protocol): To join you need the same version; protocol 2634; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does TestServer appear?
TestServer appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Player counts
How many players are on TestServer right now, and how does that number move?
TestServer is offline at the moment; the last sighting was 20 days 23 hours ago.
How does TestServer compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts TestServer at #13,631, among the top 62% of all ranked servers. The quad ranking places it at #594.
Map and rules
What settings and rules apply on TestServer?
The name of TestServer does not state a gather rate. quad is the group name, and it caps groups at 4 players. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Join
How can you get onto TestServer?
Open the console with F1 in Rust and enter client.connect 114.224.192.9:10241. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.