Server profile
TestServer
Offline, with 1 of 100 players on; ranked #13,843 of every public Rust server, the top 61%. It last wiped 27d ago.
Offline 114.224.142.169:10241 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers, and #608 of the quad servers (top 72%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does TestServer wipe, and on which day?
Too few wipes are on record for TestServer to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 27 days 19 hours ago.
Server details
On what version does TestServer currently run?
Running on Windows, TestServer is on Rust network protocol 2634 and build 166494. The same protocol is required to join, and Steam takes care of updating it.
How reliable is TestServer, and is it up at the moment?
The last sighting of TestServer was 25 days 9 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 4 October 2026.
What location is listed for TestServer?
No region is published by TestServer. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 114.224.142.169:10241.
Lists and tags
What is meant by each tag on TestServer?
These tags come from TestServer and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts4 (Group limit): No team may exceed 4 players; v2634 (Protocol): To join you need the same version; protocol 2634; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does TestServer appear?
TestServer appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Player counts
How many players are on TestServer right now, and how does that number move?
The last time TestServer was seen online was 25 days 9 hours ago, and it is offline now.
How does TestServer compare with other Rust servers in the ranking?
Player hours over seven days put TestServer at #13,843, within the top 61% of the ranked field. In the quad category it ranks #608.
Map and rules
What are the settings and rules for TestServer?
Nothing about gather rate is given in the name of TestServer. Groups are capped at 4 players under the name quad. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Connecting
How do you connect to TestServer?
Open the console with F1 in Rust and enter client.connect 114.224.142.169:10241. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.