Server profile
TestServer
Offline, with 0 of 100 players on; ranked #8,110 of every public Rust server, the top 36%. It last wiped 27d ago.
Offline 114.224.141.97:10241 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 36% of all ranked servers, and #436 of the quad servers (top 53%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does TestServer wipe, and how often?
Too few wipes are on record for TestServer to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 27 days ago.
About the server
Which Rust version is TestServer on?
The Rust build is network protocol 2635 and build 168909, running on Windows, for TestServer. You can only join if your game is on the same protocol; Steam handles that update.
Has TestServer stayed online, and is it up now?
Offline at the moment, TestServer was last seen 3 days 14 hours ago. The last 3 full days gave 0 of 72 hours up, or 0% of the time. On 25 October 2026 is when Rust Insights first saw it.
Where does TestServer run from?
No region is published by TestServer. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 114.224.141.97:10241.
Tags
How should you read the tags listed for TestServer?
When the game's server browser reads TestServer, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does TestServer turn up among the Rust Insights lists and filters?
TestServer appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Population history
How many players are on TestServer right now?
TestServer was last seen 3 days 14 hours ago and is offline right now. Over the past week it peaked at 1 and averaged 1 players.
How does TestServer compare with other Rust servers in the ranking?
On player hours for the last seven days, TestServer sits at #8,110, inside the top 36% of ranked servers. The quad ranking places it at #436.
Map and rules
What are the settings and rules for TestServer?
Nothing about gather rate is given in the name of TestServer. quad is the group name, and it caps groups at 4 players. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
How to join
How do you connect to TestServer?
To connect, start Rust and enter client.connect 114.224.141.97:10241 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.