Server profile
TestServer
Offline, with 1 of 100 players on; ranked #10,842 of every public Rust server, the top 49%. It last wiped 26d ago.
Offline 114.223.41.145:10241 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 49% of all ranked servers, and #530 of the quad servers (top 64%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does TestServer wipe, and how often?
The record of TestServer's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 26 days 21 hours have passed since its current world was created.
About the server
Which Rust version is TestServer on?
Running on Windows, TestServer is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is TestServer, and is it up at the moment?
The last sighting of TestServer was 4 days 12 hours ago, and it is offline at present. The last 4 full days gave 0 of 96 hours up, or 0% of the time. Rust Insights first logged this server on 24 October 2026.
Where does TestServer run from?
There is no region published for TestServer. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 114.223.41.145:10241.
Tags
What is meant by each tag on TestServer?
These tags come from TestServer and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does TestServer turn up among the Rust Insights lists and filters?
TestServer appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Population
How many players are on TestServer right now?
The last time TestServer was seen online was 4 days 12 hours ago, and it is offline now. The seven-day average is 0 players, and the highest point in that week was 1.
Where does TestServer sit in the rankings?
Player hours over seven days put TestServer at #10,842, within the top 49% of the ranked field. The quad ranking places it at #530.
Rules and settings
What are the settings and rules for TestServer?
Nothing about gather rate is given in the name of TestServer. Groups are capped at 4 players under the name quad. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
How to join
How can you get onto TestServer?
Open the console with F1 in Rust and enter client.connect 114.223.41.145:10241. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.