Server profile
TestServer
Offline, with 0 of 100 players on; ranked #15,375 of every public Rust server, the top 70%. It last wiped 27d ago.
Offline 114.223.188.52:10241 checked 8d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers, and #627 of the quad servers (top 76%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does TestServer wipe, and how often?
The record of TestServer's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 27 days 6 hours ago.
About the server
What Rust version is live on TestServer?
Rust network protocol 2634 and build 167231 on Windows is what TestServer runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is TestServer, and is it up at the moment?
Offline at the moment, TestServer was last seen 8 days 20 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 20 October 2026 is when Rust Insights first saw it.
Where does TestServer run from?
A region is not published by TestServer. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 114.223.188.52:10241.
Server tags
Which meanings sit behind the tags on TestServer?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what TestServer publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature TestServer?
These Rust Insights lists include TestServer: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Population
How many players are on TestServer right now, and how does that number move?
TestServer is offline at the moment; the last sighting was 8 days 20 hours ago.
In the ranking of Rust servers, where does TestServer place?
On player hours for the last seven days, TestServer sits at #15,375, inside the top 70% of ranked servers. Within its quad group, the position is #627.
Settings and rules
What are the settings and rules for TestServer?
Nothing about gather rate is given in the name of TestServer. A group may hold up to 4 players, listed as quad. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Connecting
How can you get onto TestServer?
Open the console with F1 in Rust and enter client.connect 114.223.188.52:10241. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.