Server profile
TestServer
Offline, with 1 of 1 players on; ranked #13,308 of every public Rust server. It last wiped 55d ago.
Offline 112.70.223.138:28015 checked 39d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|144/250
- Rustoria.co - EU East Long133/200
- Rusty Moose |EU Main|15/250
- Rustoria.co - EU Main20/250
- Rustafied.com - EU Friday15/100
- Rustoria.co - EU East Medium48/200
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does TestServer wipe?
Its rhythm cannot be read yet: TestServer has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 55 days 6 hours have passed since its current world was created.
Server
Which Rust version is TestServer on?
Rust network protocol 2633 and build 162929 on Windows is what TestServer runs. You can only join if your game is on the same protocol; Steam handles that update.
Has TestServer stayed online, and is it up now?
Offline at the moment, TestServer was last seen 39 days 1 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 20 September 2026.
In which location does TestServer sit?
A region is not published by TestServer. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 112.70.223.138:28015.
Lists and tags
How should you read the tags listed for TestServer?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs162929 (Build): It runs game build 162929; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set are what TestServer publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature TestServer?
TestServer appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on TestServer right now, and how does that number move?
TestServer was last seen 39 days 1 hours ago and is offline right now.
Where does TestServer sit in the rankings?
Player hours over seven days put TestServer at #13,308, within the top – of the ranked field.
Map and rules
What are the settings and rules for TestServer?
Nothing about gather rate is given in the name of TestServer. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map is live on TestServer?
A procedural map, generated by the game, is what TestServer runs.
Connecting
What is the way to join TestServer?
Open the console with F1 in Rust and enter client.connect 112.70.223.138:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.