Server profile
Local_Offline_Server
Offline, with 0 of 1 players on; ranked #15,025 of every public Rust server. It last wiped 45d ago.
Offline 110.53.234.183:28015 checked 44d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|453/475
- Rustoria.co - EU East Long364/375
- Rusty Moose |EU Main|43/250
- Rustoria.co - EU Main31/250
- Rustafied.com - EU Friday52/100
- Rustoria.co - EU East Medium151/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Local_Offline_Server wipe, and on which day?
Too few wipes are on record for Local_Offline_Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 45 days 2 hours ago.
Server details
What Rust version is live on Local_Offline_Server?
Rust network protocol 2633 and build 163794 on Windows is what Local_Offline_Server runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Local_Offline_Server, and is it up at the moment?
Offline at the moment, Local_Offline_Server was last seen 44 days 18 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 14 September 2026.
What location is listed for Local_Offline_Server?
There is no region published for Local_Offline_Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 110.53.234.183:28015.
Tags
What is meant by each tag on Local_Offline_Server?
These tags come from Local_Offline_Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Local_Offline_Server turn up among the Rust Insights lists and filters?
Local_Offline_Server appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of Local_Offline_Server look like?
Local_Offline_Server was last seen 44 days 18 hours ago and is offline right now.
How does Local_Offline_Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Local_Offline_Server at #15,025, among the top – of all ranked servers.
Rules and settings
What are the settings and rules for Local_Offline_Server?
The name of Local_Offline_Server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.
What is the map on Local_Offline_Server?
The game generates the map on Local_Offline_Server, which is procedural.
How to join
How do you connect to Local_Offline_Server?
Open the console with F1 in Rust and enter client.connect 110.53.234.183:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.