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Rust Insights

Server profile

Metro Jump Test (local)

Offline, with 0 of 4 players on; ranked #15,863 of every public Rust server, the top 72%. It last wiped 18d ago.

Filed under
Launch Rust and join
0/ 4 players now 0% full
07-day averagepeak –
#15,863ranktop 72%
18d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average291/300
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average269/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average26/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average23/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average38/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average129/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

How often does Metro Jump Test (local) wipe, and on which day?

Its rhythm cannot be read yet: Metro Jump Test (local) has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 18 days 23 hours ago.

About the server

What Rust version is live on Metro Jump Test (local)?

Running on Windows, Metro Jump Test (local) is on Rust network protocol 2634 and build 167398. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Metro Jump Test (local), and is it up at the moment?

Offline at the moment, Metro Jump Test (local) was last seen 18 days 18 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 10 October 2026 is when Rust Insights first saw it.

Where does Metro Jump Test (local) run from?

A region is not published by Metro Jump Test (local). Rust Insights reports the location a server declares, not the physical place of the machine. 109.41.179.12:28025 is where it answers.

Lists and tags

What is meant by each tag on Metro Jump Test (local)?

These tags come from Metro Jump Test (local) and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): It holds 4 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Metro Jump Test (local) appear?

The Rust Insights lists that carry Metro Jump Test (local) are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on Metro Jump Test (local) right now, and how does that number move?

Metro Jump Test (local) was last seen 18 days 18 hours ago and is offline right now.

Where does Metro Jump Test (local) sit in the rankings?

Player hours over seven days put Metro Jump Test (local) at #15,863, within the top 72% of the ranked field.

Map and rules

What are the settings and rules for Metro Jump Test (local)?

No gather rate appears in the name of Metro Jump Test (local). The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.

How to join

How do you connect to Metro Jump Test (local)?

Open the console with F1 in Rust and enter client.connect 109.41.179.12:28025. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players It holds 4 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs167398
Build It runs game build 167398.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.