Server profile · eu2
Test
Offline, with 0 of 100 players on; ranked #15,508 of every public Rust server. It last wiped 53d ago.
Offline 109.252.87.15:28015 checked 38d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|629/675
- Rustoria.co - EU East Long478/525
- Rusty Moose |EU Main|62/250
- Rustoria.co - EU Main43/250
- Rustafied.com - EU Friday143/200
- Rustoria.co - EU East Medium260/300
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Test wipe, and on which day?
Too few wipes are on record for Test to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 53 days have passed since its current world was created.
Server details
On what version does Test currently run?
Rust network protocol 2617 and build 140244 on Windows is what Test runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Test, and is it up at the moment?
The last sighting of Test was 38 days 10 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 19 September 2026.
What location is listed for Test?
There is no region published for Test, and eu2 is its region code. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 109.252.87.15:28015.
Tags
What is meant by each tag on Test?
When the game's server browser reads Test, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): This is the game default: 8 per team at most; v2617 (Protocol): To join you need the same version; protocol 2617; cs140244 (Build): The game build is 140244; ptrak (Networking): RakNet handles the network layer, as it does by default; $reu2 (Region code): Region code: eu2. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Test turn up among the Rust Insights lists and filters?
These Rust Insights lists include Test: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on Test right now?
Test was last seen 38 days 10 hours ago and is offline right now.
In the ranking of Rust servers, where does Test place?
The player-hours ranking for the last seven days puts Test at #15,508, among the top – of all ranked servers.
Settings and rules
What are the settings and rules for Test?
The name of Test does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched off.
What is the map on Test?
The map on Test is procedural and the game generates it.
How to join
What is the way to join Test?
To connect, start Rust and enter client.connect 109.252.87.15:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.