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Rust Insights

Server profile

nameserver

Offline, with 1 of 15 players on; ranked #14,084 of every public Rust server, the top 59%. It last wiped 30d ago.

Filed under
Launch Rust and join
1/ 15 players now 7% full
07-day averagepeak –
#14,084ranktop 59%
30d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep2 Oct4 Oct6 Oct

Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.2 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 29 SepMon 28 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 04:51 UTC30d ago 1 – running 0
Mon 28 Sep, 20:51 UTC30d ago 1 – 0.3 days 1
Sat 26 Sep, 20:27 UTC32d ago 1 held half 2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average546/625
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average433/450
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average162/250
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average59/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average199/250
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average314/225

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at nameserver?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started. Half the peak held until the next wipe in 100% of its recent wipes.

On what schedule does nameserver wipe?

There is no next wipe to predict: nameserver wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 30 days 9 hours have passed since its current world was created.

Server

On what version does nameserver currently run?

The Rust build is network protocol 2633 and build 165217, running on Windows, for nameserver. The same protocol is required to join, and Steam takes care of updating it.

How reliable is nameserver, and is it up at the moment?

Offline at the moment, nameserver was last seen 30 days 9 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 26 September 2026.

What location is listed for nameserver?

A region is not published by nameserver. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 109.252.56.206:28015.

Tags

Which meanings sit behind the tags on nameserver?

When the game's server browser reads nameserver, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The slot count is 15; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does nameserver appear?

nameserver appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on nameserver right now, and how does that number move?

nameserver was last seen 30 days 9 hours ago and is offline right now.

In the ranking of Rust servers, where does nameserver place?

On player hours for the last seven days, nameserver sits at #14,084, inside the top 59% of ranked servers.

Rules and settings

How is nameserver configured, and what rules apply?

The name of nameserver does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.

Connecting

What is the way to join nameserver?

Open the console with F1 in Rust and enter client.connect 109.252.56.206:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players The slot count is 15.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs165217
Build Build 165217 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.