Server profile
LocalTest
Offline, with 0 of 5 players on; ranked #15,405 of every public Rust server, the top 69%. It last wiped 5d ago.
Offline 109.248.47.65:28015 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|551/625
- Rustoria.co - EU Main33/250
- Rusty Moose |EU Main|57/250
- Rustoria.co - EU East Long289/325
- Rustoria.co - EU East Medium112/200
- Rustafied.com - EU Friday120/150
The short version
Quick answers
From the figures on this page.
Wipe days
How often does LocalTest wipe, and on which day?
The record of LocalTest's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 5 days 10 hours ago.
About the server
Which Rust version is LocalTest on?
Rust network protocol 2634 and build 167781 on Windows is what LocalTest runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for LocalTest, and is it online?
LocalTest is offline at the moment; the last time it was seen was 5 days 4 hours ago. The last 4 full days gave 0 of 96 hours up, or 0% of the time. On 22 October 2026 is when Rust Insights first saw it.
In which location does LocalTest sit?
A region is not published by LocalTest. Rust Insights reports the location a server declares, not the physical place of the machine. 109.248.47.65:28015 is where it answers.
Server tags
How should you read the tags listed for LocalTest?
These tags come from LocalTest and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does LocalTest appear?
These Rust Insights lists include LocalTest: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player counts
What does the population of LocalTest look like?
LocalTest was last seen 5 days 4 hours ago and is offline right now. Its average over seven days comes to 0 players.
Where does LocalTest sit in the rankings?
On player hours for the last seven days, LocalTest sits at #15,405, inside the top 69% of ranked servers.
Rules and settings
How is LocalTest configured, and what rules apply?
Nothing about gather rate is given in the name of LocalTest. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map on LocalTest?
The game generates the map on LocalTest, which is procedural.
How to join
What is the way to join LocalTest?
To connect, start Rust and enter client.connect 109.248.47.65:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.