Server profile
Pokemontopia
Offline, with 0 of 500 players on; ranked #15,977 of every public Rust server, the top 71%. It last wiped 24d ago.
Offline 109.248.4.59:35000 checked 21d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence
Coming wipes
- 8d 13hThu 5 Nov, 19:00 UTCFW
- 36d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 12:56 UTC24d ago | 2 | – | running | 1 |
| Fri 2 Oct, 18:42 UTC25d ago | 2 | – | 0.8 days | 0 |
| Mon 14 Sep, 21:50 UTC43d ago | 1 | halved by day 2 | 17.9 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at Pokemontopia?
The average busiest point of its recent wipes was 2 players. 7 hours after the latest wipe, the crowd peaked. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 2.
How often does Pokemontopia wipe, and on which day?
Each month Pokemontopia wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 24 days 16 hours have passed since its current world was created. The tags put wipes at monthly.
Server
On what version does Pokemontopia currently run?
Running on Windows, Pokemontopia is on Rust network protocol 2634 and build 166586. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Pokemontopia, and is it online?
Offline at the moment, Pokemontopia was last seen 21 days 8 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does Pokemontopia run from?
No region is published by Pokemontopia. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 109.248.4.59:35000.
Lists and tags
Which meanings sit behind the tags on Pokemontopia?
When the game's server browser reads Pokemontopia, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): It holds 500 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Pokemontopia appear?
Pokemontopia appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
How many players are on Pokemontopia right now, and how does that number move?
Pokemontopia is offline at the moment; the last sighting was 21 days 8 hours ago.
How does Pokemontopia compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Pokemontopia at #15,977, among the top 71% of all ranked servers.
Settings and rules
How is Pokemontopia configured, and what rules apply?
Nothing about gather rate is given in the name of Pokemontopia. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.
What is the map on Pokemontopia?
The game generates the map on Pokemontopia: procedural, size 6,000, seed 1088590596. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How do you connect to Pokemontopia?
Type client.connect 109.248.4.59:35000 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.