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Rust Insights

Server profile

InvokeRust WEX [X2, Vanilla, No Limit]

Offline, with 0 of 50 players on; ranked #5,503 of every public Rust server, the top 25%. It last wiped 4d ago.

Filed under 2x moddedoxide
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak 3
#5,503ranktop 25%
4d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75103:0007:0010:0014:0017:0021:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020003:0007:0010:0014:0017:0021:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 25% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.5 days usual gap between real wipes
0% on rhythm of its recent wipes
4 wipe-day peak players, last three wipes
25% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctFri 16 OctMon 12 Oct
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 19:20 UTC4d ago 3 – running 1
Fri 16 Oct, 19:38 UTC11d ago 5 halved by day 2 7 days 4
Mon 12 Oct, 18:31 UTC15d ago 3 halved by day 2 4 days 0
Fri 9 Oct, 20:44 UTC18d ago 3 held half 2.9 days 0
Fri 2 Oct, 10:58 UTC25d ago 0 – 7.4 days 0
Fri 25 Sep, 12:10 UTC32d ago 1 halved by day 4 6.9 days 0
Mon 21 Sep, 14:30 UTC36d ago 4 halved by day 2 3.9 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 722 on average345/400
  2. Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 540 on average191/225
  3. Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 348 on average198/250
  4. EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 323 on average73/150
  5. Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 323 on average6/100
  6. MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 297 on average97/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at InvokeRust WEX [X2, Vanilla, No Limit]?

Recent wipes peaked at 4 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 25% of its recent wipes. Otherwise, half the peak was lost by day 2.

When does InvokeRust WEX [X2, Vanilla, No Limit] wipe, and how often?

There is no next wipe to predict: InvokeRust WEX [X2, Vanilla, No Limit] wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 4 days 6 hours have passed since its current world was created.

Server

How well does InvokeRust WEX [X2, Vanilla, No Limit] perform?

Server fps averaged 163 over 48 hours; the lowest reading was 103. The world held a peak of 68,647 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,913 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is InvokeRust WEX [X2, Vanilla, No Limit] on?

The Rust build is network protocol 2635 and build 167398, running on Windows, for InvokeRust WEX [X2, Vanilla, No Limit]. You can only join if your game is on the same protocol; Steam handles that update.

Has InvokeRust WEX [X2, Vanilla, No Limit] stayed online, and is it up now?

InvokeRust WEX [X2, Vanilla, No Limit] is offline at the moment; the last time it was seen was 29 hours ago. Going by the uptime figure it gives, its last restart was around 3 days ago. The last 7 full days gave 142 of 168 hours up, or 85% of the time. The first record Rust Insights has of it is 19 September 2026.

Where does InvokeRust WEX [X2, Vanilla, No Limit] run from?

A region is not published by InvokeRust WEX [X2, Vanilla, No Limit]. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 109.248.4.20:35000.

Tags

How should you read the tags listed for InvokeRust WEX [X2, Vanilla, No Limit]?

These tags come from InvokeRust WEX [X2, Vanilla, No Limit] and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does InvokeRust WEX [X2, Vanilla, No Limit] turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry InvokeRust WEX [X2, Vanilla, No Limit] are Rust servers with a 2x gather rate and Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Player counts

How many players are on InvokeRust WEX [X2, Vanilla, No Limit] right now, and how does that number move?

InvokeRust WEX [X2, Vanilla, No Limit] is offline at the moment; the last sighting was 29 hours ago. Over the past week it peaked at 3 and averaged 0 players. Look at the last 48 hours and the peak hour is 11:00 UTC, at 1 players on average.

In the ranking of Rust servers, where does InvokeRust WEX [X2, Vanilla, No Limit] place?

On player hours for the last seven days, InvokeRust WEX [X2, Vanilla, No Limit] sits at #5,503, inside the top 25% of ranked servers.

Rules and settings

What are the settings and rules for InvokeRust WEX [X2, Vanilla, No Limit]?

A 2x gather rate is what the name of InvokeRust WEX [X2, Vanilla, No Limit] states. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

Which map is live on InvokeRust WEX [X2, Vanilla, No Limit]?

Size 3,500 and seed 1622660352 define the procedural map on InvokeRust WEX [X2, Vanilla, No Limit], generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

What is the way to join InvokeRust WEX [X2, Vanilla, No Limit]?

Type client.connect 109.248.4.20:35000 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs167398
Build Build 167398 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.