Skip to the story

Live edition42,938 playing on 11,645 servers

Rust Insights

Server profile

MyLocalServer

Offline, with 0 of 500 players on; ranked #14,158 of every public Rust server, the top 65%. It last wiped 15d ago.

Filed under
Launch Rust and join
0/ 500 players now 0% full
07-day averagepeak –
#14,158ranktop 65%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 18:50 UTC15d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average286/300
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average236/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average21/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average24/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average31/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average112/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does MyLocalServer look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 1 hours after it started.

When does MyLocalServer wipe, and how often?

Its rhythm cannot be read yet: MyLocalServer has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 15 days 13 hours have passed since its current world was created.

Server details

On what version does MyLocalServer currently run?

Rust network protocol 2634 and build 167781 on Windows is what MyLocalServer runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is MyLocalServer, and is it up at the moment?

The last sighting of MyLocalServer was 14 days 18 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 October 2026 is when Rust Insights first saw it.

What location is listed for MyLocalServer?

A region is not published by MyLocalServer. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 109.248.253.193:28015.

Server tags

How should you read the tags listed for MyLocalServer?

These tags come from MyLocalServer and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): 500 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature MyLocalServer?

These Rust Insights lists include MyLocalServer: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What does the population of MyLocalServer look like?

MyLocalServer is offline at the moment; the last sighting was 14 days 18 hours ago.

How does MyLocalServer compare with other Rust servers in the ranking?

Player hours over seven days put MyLocalServer at #14,158, within the top 65% of the ranked field.

Settings and rules

What settings and rules apply on MyLocalServer?

Nothing about gather rate is given in the name of MyLocalServer. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.

Which map is live on MyLocalServer?

The game generates the map on MyLocalServer, which is procedural.

How to join

How can you get onto MyLocalServer?

Type client.connect 109.248.253.193:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp500
Max players 500 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.