Skip to the story

Live edition75,264 playing on 11,770 servers

Rust Insights

Server profile

Rust Development

Offline, with 1 of 2 players on; ranked #15,546 of every public Rust server, the top 68%. It last wiped 26d ago.

Filed under
Launch Rust and join
1/ 2 players now 50% full
07-day averagepeak –
#15,546ranktop 68%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

No hourly players around its wipes yet.

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 09:03 UTC26d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average159/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average184/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average604/675
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average37/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average687/775
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average561/625

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Rust Development, what happens on wipe day?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Rust Development wipe?

Its rhythm cannot be read yet: Rust Development has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 26 days 13 hours ago.

About the server

On what version does Rust Development currently run?

The Rust build is network protocol 2634 and build 166652, running on Linux, for Rust Development. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Rust Development, and is it up at the moment?

Offline at the moment, Rust Development was last seen 26 days 13 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for Rust Development?

No region is published by Rust Development. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 109.247.154.54:28015.

Server tags

How should you read the tags listed for Rust Development?

These tags come from Rust Development and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It holds 2 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Rust Development turn up among the Rust Insights lists and filters?

These Rust Insights lists include Rust Development: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What does the population of Rust Development look like?

Rust Development was last seen 26 days 13 hours ago and is offline right now.

In the ranking of Rust servers, where does Rust Development place?

On player hours for the last seven days, Rust Development sits at #15,546, inside the top 68% of ranked servers.

Settings and rules

How is Rust Development configured, and what rules apply?

The name of Rust Development does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched off.

Which map is live on Rust Development?

The game generates the map on Rust Development, which is procedural.

Connecting

What is the way to join Rust Development?

Type client.connect 109.247.154.54:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players It holds 2 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.