Skip to the story

Live edition102,212 playing on 11,898 servers

Rust Insights

Server profile

Last Night Test [TP|Kits|Events|Bosses]

Offline, with 0 of 100 players on; ranked #10,639 of every public Rust server, the top 48%. It last wiped 1d ago.

Filed under biweekly wipes moddedoxide
Launch Rust and join Website
0/ 100 players now 0% full
17-day averagepeak 1
#10,639ranktop 48%
1d agolast wipebiweekly schedule
7d 1hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.250.50.75119:0020:0021:0022:00Wiped Tue 27 Oct, 19:00 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
025507510019:0020:0021:0022:00Wiped Tue 27 Oct, 19:00 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct29 Oct

Note: Top 48% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

26 days usual gap between real wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 12d 1hTue 10 Nov, 19:00 UTC
  3. 26d 1hTue 24 Nov, 19:00 UTC
  4. 35d 1hThu 3 Dec, 19:00 UTCFW
  5. 40d 1hTue 8 Dec, 19:00 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:00 UTC1d ago – – running 0
Thu 1 Oct, 18:21 UTC FW27d ago 1 halved by day 2 26 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average8/20
  2. MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 5 on average4/100
  3. ・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 5 on average3/100
  4. [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 4 on average10/100
  5. [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 2 on average2/100
  6. PVP Arena | Aimtraingroups of 8+ · 2 on average0/40

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at Last Night Test [TP|Kits|Events|Bosses]?

Recent wipes peaked at 1 players on average. 37 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 2.

When does Last Night Test [TP|Kits|Events|Bosses] wipe, and how often?

The prediction for Last Night Test [TP|Kits|Events|Bosses] follows its tag, because too few of its wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 46 hours ago. The tags give wipes as every two weeks.

Server details

Does Last Night Test [TP|Kits|Events|Bosses] hold a steady frame rate?

Average server fps over the last 48 hours was 98, with a floor of 95. Buildings, deployables and the rest took the entity count as high as 48,078. Memory use peaked at 1,681 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does Last Night Test [TP|Kits|Events|Bosses] currently run?

Rust network protocol 2635 and build 168909 on Windows is what Last Night Test [TP|Kits|Events|Bosses] runs. Joining needs your game on the same protocol, which Steam updates for you.

Has Last Night Test [TP|Kits|Events|Bosses] stayed online, and is it up now?

Last Night Test [TP|Kits|Events|Bosses] is offline at the moment; the last time it was seen was 43 hours ago. Going by the uptime figure it gives, its last restart was around 3 hours ago. It spent 4 of the last 7 full days' 168 hours up, 2% of the time. The first record Rust Insights has of it is 17 September 2026.

Where does Last Night Test [TP|Kits|Events|Bosses] run from?

There is no region published for Last Night Test [TP|Kits|Events|Bosses]. Rust Insights reports the location a server declares, not the physical place of the machine. 109.195.21.162:29015 is where it answers.

Server tags

What is meant by each tag on Last Night Test [TP|Kits|Events|Bosses]?

When the game's server browser reads Last Night Test [TP|Kits|Events|Bosses], it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^b (Biweekly): Two weeks is the gap between wipes; ^d (Combat training): Practise aim and PvP here, and the loot is provided; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Last Night Test [TP|Kits|Events|Bosses]?

The Rust Insights lists that carry Last Night Test [TP|Kits|Events|Bosses] are Modded Rust servers, explained and Aim training servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Player counts

How many players are on Last Night Test [TP|Kits|Events|Bosses] right now, and how does that number move?

The last time Last Night Test [TP|Kits|Events|Bosses] was seen online was 43 hours ago, and it is offline now. Over the past week it peaked at 1 and averaged 1 players. The busiest point of the last 48 hours fell at 21:00 UTC, averaging 1 players.

Where does Last Night Test [TP|Kits|Events|Bosses] sit in the rankings?

On player hours for the last seven days, Last Night Test [TP|Kits|Events|Bosses] sits at #10,639, inside the top 48% of ranked servers.

Rules and settings

What settings and rules apply on Last Night Test [TP|Kits|Events|Bosses]?

The name of Last Night Test [TP|Kits|Events|Bosses] does not state a gather rate. Groups can reach 8 players, which is the default in the game. combat training is the game mode, aim and PvP practice, loot handed out. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

Which map is live on Last Night Test [TP|Kits|Events|Bosses]?

Last Night Test [TP|Kits|Events|Bosses] runs a procedural map of size 3,000 with seed 851509239, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

What is the way to join Last Night Test [TP|Kits|Events|Bosses]?

To connect, start Rust and enter client.connect 109.195.21.162:29015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://wargm.ru/server/64488.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,^d,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Gameplay

^d
Combat training Practise aim and PvP here, and the loot is provided.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.