Server profile
Test Server
Offline, with 0 of 1 players on; ranked #15,327 of every public Rust server, the top 71%. It last wiped 16d ago.
Offline 109.193.51.155:28015 checked 16d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|322/375
- Rustoria.co - EU East Long436/475
- Rusty Moose |EU Main|964/1000
- Rustafied.com - EU Friday49/100
- eulongtest (private perf box)480/8
- Rustoria.co - EU Main989/1000
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does Test Server wipe, and how often?
Its rhythm cannot be read yet: Test Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 16 days 1 hours ago.
About the server
On what version does Test Server currently run?
Running on Windows, Test Server is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.
Has Test Server stayed online, and is it up now?
Offline at the moment, Test Server was last seen 16 days ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 October 2026.
Where does Test Server run from?
No region is published by Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 109.193.51.155:28015.
Lists and tags
Which meanings sit behind the tags on Test Server?
These tags come from Test Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Test Server turn up among the Rust Insights lists and filters?
These Rust Insights lists include Test Server: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on Test Server right now, and how does that number move?
The last time Test Server was seen online was 16 days ago, and it is offline now.
How does Test Server compare with other Rust servers in the ranking?
Player hours over seven days put Test Server at #15,327, within the top 71% of the ranked field.
Rules and settings
What are the settings and rules for Test Server?
The name of Test Server does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.
Which map is live on Test Server?
The game generates the map on Test Server, which is procedural.
Connecting
How do you connect to Test Server?
Type client.connect 109.193.51.155:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.