Server profile
ServerName
Offline, with 0 of 5 players on; ranked #15,828 of every public Rust server, the top 72%. It last wiped 18d ago.
Offline 109.187.216.182:28015 checked 18d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|209/250
- Rustoria.co - EU East Long190/225
- Rusty Moose |EU Main|16/250
- Rustoria.co - EU Main17/250
- Rustafied.com - EU Friday19/100
- Rustoria.co - EU East Medium104/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does ServerName wipe, and how often?
Too few wipes are on record for ServerName to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 18 days 20 hours ago.
Server details
On what version does ServerName currently run?
Rust network protocol 2634 and build 166652 on Windows is what ServerName runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for ServerName, and is it online?
ServerName is offline at the moment; the last time it was seen was 18 days 19 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 10 October 2026.
What location is listed for ServerName?
No region is published by ServerName. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 109.187.216.182:28015.
Tags
How should you read the tags listed for ServerName?
These tags come from ServerName and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does ServerName appear?
The Rust Insights lists that carry ServerName are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on ServerName right now, and how does that number move?
ServerName was last seen 18 days 19 hours ago and is offline right now.
In the ranking of Rust servers, where does ServerName place?
Player hours over seven days put ServerName at #15,828, within the top 72% of the ranked field.
Rules and settings
What are the settings and rules for ServerName?
No gather rate appears in the name of ServerName. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
What is the map on ServerName?
The game generates the map on ServerName, which is procedural.
How to join
How do you connect to ServerName?
Open the console with F1 in Rust and enter client.connect 109.187.216.182:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.