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Rust Insights

Server profile

Name of Server as Shown on the Client Server List

Offline, with 1 of 1 players on; ranked #9,760 of every public Rust server, the top 44%. It last wiped 11h ago.

Filed under
Launch Rust and join
1/ 1 players now 100% full
17-day averagepeak 1
#9,760ranktop 44%
11h agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.250.50.75107:0008:0010:0011:0008:0014:00Wiped Tue 27 Oct, 07:52 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Note: Top 44% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.6 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 21 OctTue 20 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 07:24 UTC11h ago – – running 1
Tue 27 Oct, 07:52 UTC1d ago – – – 0
Wed 21 Oct, 06:32 UTC7d ago 1 – 6.1 days 1
Tue 20 Oct, 13:57 UTC8d ago 1 – 0.7 days 0
Mon 19 Oct, 10:01 UTC9d ago 1 – 1.2 days 1
Wed 14 Oct, 12:29 UTC14d ago 1 – 4.9 days 1
Mon 12 Oct, 10:44 UTC16d ago 1 – 2.1 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average636/675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average59/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average36/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average138/200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average255/300

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does Name of Server as Shown on the Client Server List look like once wipe day arrives?

Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does Name of Server as Shown on the Client Server List wipe?

No next wipe can be predicted for Name of Server as Shown on the Client Server List, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 11 hours have passed since its current world was created.

About the server

On what version does Name of Server as Shown on the Client Server List currently run?

The Rust build is network protocol 2635 and build 169479, running on Windows, for Name of Server as Shown on the Client Server List. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Name of Server as Shown on the Client Server List, and is it up at the moment?

The last sighting of Name of Server as Shown on the Client Server List was 4 hours ago, and it is offline at present. It spent 8 of the last 7 full days' 168 hours up, 5% of the time. The first record Rust Insights has of it is 7 October 2026.

What location is listed for Name of Server as Shown on the Client Server List?

No region is published by Name of Server as Shown on the Client Server List. Rust Insights reports the location a server declares, not the physical place of the machine. 109.149.57.66:28015 is where it answers.

Tags

How should you read the tags listed for Name of Server as Shown on the Client Server List?

These tags come from Name of Server as Shown on the Client Server List and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs169479 (Build): Build 169479 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population history

What does the population of Name of Server as Shown on the Client Server List look like?

The last time Name of Server as Shown on the Client Server List was seen online was 4 hours ago, and it is offline now. Over the past week it peaked at 1 and averaged 1 players. Look at the last 48 hours and the peak hour is 11:00 UTC, at 1 players on average.

How does Name of Server as Shown on the Client Server List compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts Name of Server as Shown on the Client Server List at #9,760, among the top 44% of all ranked servers.

Settings and rules

How is Name of Server as Shown on the Client Server List configured, and what rules apply?

No gather rate appears in the name of Name of Server as Shown on the Client Server List. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.

Which map is live on Name of Server as Shown on the Client Server List?

A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.

How to join

How can you get onto Name of Server as Shown on the Client Server List?

Type client.connect 109.149.57.66:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs169479,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players It holds 1 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs169479
Build Build 169479 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.