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Rust Insights

Server profile

Joey&tanya love server

Offline, with 0 of 10 players on. It last wiped 59d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
–rankscore 0
59d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

No rank history yet.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average145/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average122/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average12/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average21/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average12/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average23/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

How often does Joey&tanya love server wipe, and on which day?

Too few wipes are on record for Joey&tanya love server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 59 days 8 hours ago.

About the server

What Rust version is live on Joey&tanya love server?

Rust network protocol 2632 and build 160556 on Windows is what Joey&tanya love server runs. The same protocol is required to join, and Steam takes care of updating it.

Has Joey&tanya love server stayed online, and is it up now?

Joey&tanya love server is offline at the moment; the last time it was seen was 45 days 13 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 13 September 2026.

Where does Joey&tanya love server run from?

A region is not published by Joey&tanya love server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 109.135.43.95:28015.

Lists and tags

How should you read the tags listed for Joey&tanya love server?

These tags come from Joey&tanya love server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2632 (Protocol): To join you need the same version; protocol 2632; cs160556 (Build): It runs game build 160556; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Joey&tanya love server appear?

The Rust Insights lists that carry Joey&tanya love server are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What does the population of Joey&tanya love server look like?

Joey&tanya love server is offline at the moment; the last sighting was 45 days 13 hours ago.

Settings and rules

How is Joey&tanya love server configured, and what rules apply?

Nothing about gather rate is given in the name of Joey&tanya love server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.

What is the map on Joey&tanya love server?

The map on Joey&tanya love server is procedural and the game generates it.

Join

How do you connect to Joey&tanya love server?

Type client.connect 109.135.43.95:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2632,gmrust,cs160556,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit The game default applies: teams cap at 8.
v2632
Protocol To join you need the same version; protocol 2632.
cs160556
Build It runs game build 160556.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.