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Rust Insights

Server profile · ger

Verity Rust Devblog 287

Offline, with 0 of 50 players on; ranked #15,325 of every public Rust server, the top 70%. It last wiped 10d ago.

Filed under
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,325ranktop 70%
10d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 482 on average44/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average77/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average238/250
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average9/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average287/325
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average262/275

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does Verity Rust Devblog 287 wipe, and how often?

Too few wipes are on record for Verity Rust Devblog 287 to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 10 days 14 hours ago.

About the server

On what version does Verity Rust Devblog 287 currently run?

Rust network protocol 2567 and build 107410 on Windows is what Verity Rust Devblog 287 runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Verity Rust Devblog 287, and is it up at the moment?

Offline at the moment, Verity Rust Devblog 287 was last seen 10 days 14 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 19 October 2026 is when Rust Insights first saw it.

What location is listed for Verity Rust Devblog 287?

There is no region published for Verity Rust Devblog 287, and ger is its region code. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 109.124.226.181:28015 is where it answers.

Server tags

Which meanings sit behind the tags on Verity Rust Devblog 287?

These tags come from Verity Rust Devblog 287 and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; v2567 (Protocol): Your game must run the same version to join: the protocol is 2567; cs107410 (Build): Build 107410 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $rger (Region code): ger is the server's region code. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Verity Rust Devblog 287?

These Rust Insights lists include Verity Rust Devblog 287: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.

Player counts

How many players are on Verity Rust Devblog 287 right now?

Verity Rust Devblog 287 is offline at the moment; the last sighting was 10 days 14 hours ago.

How does Verity Rust Devblog 287 compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts Verity Rust Devblog 287 at #15,325, among the top 70% of all ranked servers.

Rules and settings

How is Verity Rust Devblog 287 configured, and what rules apply?

The name of Verity Rust Devblog 287 does not state a gather rate. The server does not publish a group limit. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. VAC is off: Valve's anti-cheat is not active.

Which map is live on Verity Rust Devblog 287?

A procedural map, generated by the game, is what Verity Rust Devblog 287 runs.

Join

How can you get onto Verity Rust Devblog 287?

To connect, start Rust and enter client.connect 109.124.226.181:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$rger,v2567,gmrust,cs107410

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots in total.
v2567
Protocol Your game must run the same version to join: the protocol is 2567.
cs107410
Build Build 107410 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$rger
Region code ger is the server's region code.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.